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Multiple Bugs

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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NuggetandSkull
Posts: 1
Joined: Sun Sep 07, 2014 7:19 pm

Multiple Bugs

Post by NuggetandSkull » Sun Sep 07, 2014 7:33 pm

Alright, I'm not new to installing mods (the time of just downloading and wondering why it doesn't work is long behind me) and I'm making sure to follow other threads in the hopes of a quick fix, but I'm coming across a few issues I'd like some help with.


 


1. During installation, after building the Fallout 3 meshes (and potentially a few quick others), my computer shuts down.


I've read this may be caused due to my computer overheating during the installation period, but I'm not entirely convinced it's a heat issue, but I won't discard that entirely. My laptop isn't exactly cutting edge in power, but it has served me for five full years at this point. However, shutting down technically doesn't stop the installation process.


When I start my laptop up again, I can continue the installation and it will tell me there's already an existing version of the Fallout 3 mesh file now created. I'm thinking this is where I went wrong for problem 2 as I clicked to use it and from there, my computer never shut down again.


 


 


2. When I have everything mounted and ready to go (I unchecked all mods aside from required for initial testing), it gives me the expected loading screen, but I can skip none of the frames as one could normally do and once it reaches the Desert Ranger screen, the menu never pops up and from that point onward it never changes.


I've read up a little and what I'm convinced about is that it's a corrupted installation thanks to using the mesh file created during the shut down. I tested which of the files may be causing issues by unticking all of the new content created and leaving only base Fallout NV stuff, which allowed the game to run just fine, but the moment I ticked the Fallout 3 box, it gave me the problem I experienced with everything added on.


Any tips or tricks to work with? If it is heat, is there a sort of trade I could make for it to run at lower capacity, regardless of the time it would add? I've seriously wanted to play Tale of Two Wastelands for some time (especially since apparently FO3: GOTY just refuses to run on my laptop) and I certainly hope there's a workaround I can go with.


 



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

To test, you can delete the

Post by JaxFirehart » Sun Sep 07, 2014 9:49 pm

To test, you can delete the Fallout3 - Meshes.bsa from your data folder and try running TTW with just Fo3.esm and masters ticked. If it loads then you have narrowed down which BSA is causing the issue. If not, then there is another BSA messed up (and meshes might still be messed up).


It really does sound like a heat issue. TTW uses BSAOpt to work with BSAs and BSAOpt is a beast, it uses TONS of CPU power, basically everything it can. If you have a multi-core processor you can configure a process to only use a set amount of cores, so as to restrict heat. It's called affinity. Open the Task Manager, go to the process tab, right click on the TTW installer process and choose set affinity. Choose maybe half of your available CPU cores and see if it helps.



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