The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Ceiling turrets spawning at GNR front steps

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Post Reply
H3llbAne
Posts: 6
Joined: Sun Jul 27, 2014 3:12 am

Ceiling turrets spawning at GNR front steps

Post by H3llbAne » Wed Mar 11, 2015 4:21 pm

So I got to GNR for the main quest of the FO3 portion and fought off the super mutants. Now the turrets aren't there to begin with, but after completing Three Dogs' quest in the Mall I fast traveled to GNR and three turrets spawned upon my arrival and dropped onto the ground in front of the GNR entrance. I also learned that these turrets seem to attack you if you have a companion mod(TTW version of Brisa for me) and exit GNR via the front entrance after going inside.(Not hostile before entering) 





I know after playing through FO3 countless times that these turrets are not there in the vanilla game. So could this be a possible bug with the 2.8.1 version of TTW or could it be from one of my other mods? Currently I have the TTW Redsigned installed along with the TTW versions of EVE, Project Nevada, Realistic Interior Lighting, Interiors, WMX, Nevada Skies, Streetlights,BOS Patrols, and WOTNM distribution. I also have the TTW fixes and the optional files for no karma followers, super mutant rebalance, stash pack options, and any patches for the mods I've listed above.


Of those I'm guessing EVE and Project Neveda would be most likely to cause these spawns if it is an issue related to anything other than the main TTW mods.


You do not have the required permissions to view the files attached to this post.

ersa321
Posts: 44
Joined: Wed Mar 11, 2015 4:30 pm

I get this and it only

Post by ersa321 » Wed Mar 18, 2015 3:04 am

I get this and it only happened after installing the BoS DC Ruins patrol mod, but with me two of the turrets were hostile to everyone (they are still counted as part of the BoS faction, as destroying then will cause the BoS to become hostile after a delay).



Post Reply