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Vault 87 - Test Labs: Missing meshes + Fawkes is missing

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EnEllDee
Posts: 1
Joined: Tue Jul 22, 2014 9:02 pm

Vault 87 - Test Labs: Missing meshes + Fawkes is missing

Post by EnEllDee » Fri Oct 13, 2017 6:46 pm

Specs:


Windows 7


Intel Core i7 CPU 950 @ 3.07GHz, 4 cores


12 GB RAM


TTW Install Log (See attached)


Load Order:


  0  0 FalloutNV.esm

  1  1 DeadMoney.esm

  2  2 HonestHearts.esm

  3  3 OldWorldBlues.esm

  4  4 LonesomeRoad.esm

  5  5 GunRunnersArsenal.esm

  6  6 ClassicPack.esm

  7  7 MercenaryPack.esm

  8  8 TribalPack.esm

  9  9 CaravanPack.esm

 10  a Fallout3.esm

 11  b Anchorage.esm

 12  c ThePitt.esm

 13  d BrokenSteel.esm

 14  e PointLookout.esm

 15  f Zeta.esm

 16 10 TaleOfTwoWastelands.esm

       TTWFixes.esm

 17 11 Momod.esm

 18 12 More Perks.esm

 19 13 LargeGoodspringsPlayerHome.esm

 20 14 Project Nevada - Core.esm

 21 15 Project Nevada - Equipment.esm

 22 16 Project Nevada - Rebalance.esp

 23 17 CFWNV.esm

 24 18 Project Nevada - Cyberware.esp

 25 19 Project Nevada - Extra Options.esm

 26 1a Weapons.of.the.New.Millenia.esm

 27 1b AnimationProject.esm

 28 1c MikotoBeauty.esm

 29 1d TTW_AnchorageCustomization.esp

 30 1e TTW_SpeechChecks.esp

 31 1f TTW_StartupMenu.esp

 32 20 TTW_StashPackOptions.esp

 33 21 ttw_wildwasteland.esp

 34 22 TTWOptions.esp

 35 23 Project Nevada - Cyberware Additions.esp

 36 24 Project Nevada - Rebalance Complete.esp

 37 25 Project Nevada - All DLC.esp

 38 26 Project Nevada - TTW.esp

 39 27 Momodlorefriendly.esp

 40 28 EVE FNV - ALL DLC.esp

 41 29 WeaponModsExpanded.esp

 42 2a CFW-PN-DLC.esp

 43 2b CFW-PN.esp

 44 2c CFW-DLC.esp

 45 2d Project Nevada - WMX.esp

 46 2e gunsmithingttwRevamp.esp

 47 2f WMX-GunRunnersArsenal.esp

 48 30 WMX-OldWorldBlues.esp

 49 31 WMX-DeadMoney.esp

 50 32 gunsmithing.esp

 51 33 WMX-LonesomeRoad.esp

 52 34 WMX-HonestHearts.esp

 53 35 WMX-ModernWeapons.esp

 54 36 ammofix.esp

 55 37 UnlimitedCompanions.esp

 56 38 Mail Order Catalogs.esp

 57 39 Masada S New Vegas.esp

 58 3a M200.esp

 59 3b DragonskinTacticalOutfit.esp

 60 3c Tactical Combat Gear - HK.esp

 61 3d CAGE 1.9.3.2.esp

 62 3e CASM.esp

 63 3f knuckles.esp

 64 40 No Scope Wobble.esp

 65 41 PerkEveryLevel.esp

 66 42 Ted's Insects Replacer.esp

 67 43 Project Nevada - Dead Money.esp

 68 44 Project Nevada - Honest Hearts.esp

 69 45 Project Nevada - Old World Blues.esp

 70 46 Project Nevada - Lonesome Road.esp

 71 47 Project Nevada - Gun Runners' Arsenal.esp

 72 48 MonsterModLorefriendlyDLC.esp

 73 49 ttwIPip.esp

 74 4a Item_NV_iPipMusicPlayer.esp

 75 4b Mossberg590.esp

 76 4c Remington870SO.esp

 77 4d M1897.esp

 78 4e SR556.esp

 79 4f GS Benelli M3Super90.esp

 80 50 AK47.esp

 81 51 C1849.esp

 82 52 M16A2.esp

 83 53 DEagle.esp

 84 54 Uzi.esp

 85 55 KS23.esp

 86 56 L96.esp

 87 57 M14.esp

 88 58 M40a5.esp

 89 59 MP412REX.esp

 90 5a PKM.esp

 91 5b Millenia_Tokarev.esp

 92 5c DragonskinNCRPersonnelWearingOutfits.esp

 93 5d DTO-ProjectNevada.esp

 94 5e DragonskinBonusPack.esp

 95 5f DTOBP-ProjectNevada.esp

 96 60 Mail Order Catalogs WMX.esp

 97 61 Mail Order Catalogs WMX Modern Weapons.esp

 98 62 WMX-PreOrderPackCaravan.esp

 99 63 WMX-PreOrderPackClassic.esp

100 64 WMX-PreOrderPackMercenary.esp

101 65 WMX-PreOrderPackTribal.esp

       pipboy2500_edisleado.esp

102 66 The Mod Configuration Menu.esp

103 67 TTW CRTLF.esp

104 68 AnimationProjectPatchV3ArmorFix.esp

105 69 Project Nevada - EVE All DLC.esp

106 6a MikotoBeauty.esp

107 6b TeslaArmorHidden.esp

 


Notes: TTW CRLTF is a racefix mod for Tranquility lane, and having on ttwfixes breaks my game instead of fixing any problems, removing meshes and textures.


 


Version:


FONV: Steam GOTY edition


FO3: Steam GOTY Edition


ISSUE:


When I attempt to enter Vault 87 - Test Labs, the game immediately crashes. I have absolutely no idea what the problem could be.


 


FIXES TRIED:


Extracting the BSA files into the Data folders respective to what they go to (i.e., textures to textures, meshes to meshes in an attempt to repair a previous error where the walls and floors of the Living Quarters would not exist, leaving a void (worked). This is why I don't have ttwfixes on, because it deletes some of the meshes in question as well as meshes for any Broken Steel power armor. I might try extracting ttwfixes manually instead of via NMM and selectively installing the dungeons folder in meshes and textures next.


 


EDIT: Fixed. Simply extracted the failed FEV experiment .nif and textures into the correct folders from Fallout - Meshes and fallout - Textures2 bsa files. New problem: HUD elements from PN are missing. Should be easily fixable with a reinstall.


EDIT 2: More issues. The chambers wherein the deceased experiments would be found are big empty voids. Basically, the walls aren't loading for some reason.


EDIT 3: Fawkes and the speaker to speak to him are both missing. The door is open and his room is empty.


EDIT 4: Fawkes does in fact exist, but he's completely invisible. He shows up on my compass and that's how I was able to locate him. I was able to start dialogue with the air that represents him and begin the objective to free him.


EDIT 5: Fixed fawkes and the speaker. However, now the HUD is missing elements (blue squares instead of proper hud icons) and the computer has a big purple screen instead of the standard green one. Pause screen overlay is a blinding purple.


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