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[Solved] Pitt loads to Primm

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Kiwi and Storm
Posts: 5
Joined: Mon Jul 07, 2014 11:50 pm

[Solved] Pitt loads to Primm

Post by Kiwi and Storm » Sun Jul 20, 2014 6:59 pm

Hi again. I've run into another issue while playing TTW. While trying to travel through the Pitt I will randomly get a loading screen and then suddenly appear in the middle of Primm. It doesn't occur when loading screens normally appear such as entering a building or new world space. Instead it occurs while standing, falling or even running. It occurred infrequently while gathering steel ingots for the mill and when it did happen I could load the previous save and continue on for a while but now I can't travel through downtown without it happening. After a few seconds of walking around downtown the game will immediately send me to Primm. I thought perhaps the trouble was linked to Nevada Skies as when it occurred at the Mill it was always during a storm but uninstalling the weather mod did nothing to fix the problem.


 



My system information is as follows




  • System Specs


    • Operating System: Windows 7 Home Premium Service Pack 1 64-bit


    • Processor: i5-2320 CPU @ 3.00 GHz


    • Memory: 8.00 GB




  • Mod Manager: Nexus Mod Manager 0.49.8


  • Game Version: Fallout 3 Game of the Year Steam Download 



[collapsed title=Load Order]  GameMode=FalloutNV



 


FalloutNV.esm=1


DeadMoney.esm=1


HonestHearts.esm=1


OldWorldBlues.esm=1


LonesomeRoad.esm=1


GunRunnersArsenal.esm=1


CaravanPack.esm=1


ClassicPack.esm=1


MercenaryPack.esm=1


TribalPack.esm=1


Fallout3.esm=1


Anchorage.esm=1


ThePitt.esm=1


BrokenSteel.esm=1


PointLookout.esm=1


Zeta.esm=1


TaleOfTwoWastelands.esm=1


TTWInteriors_Core.esm=1


streetlights.esm=1


FreesideOpen.esm=1


More Perks.esm=1


More Perks for Dead Money.esm=1


More Perks for Honest Hearts.esm=1


More Perks for Old World Blues.esm=1


More Perks for Companions.esm=1


NevadaSkies.esm=1


xatmosSkillPerks.esp=1


More Perks for Companions Update.esp=1


AnimatedFanV2.esp=1


PracticeMakesPerfect.esp=1


The Mod Configuration Menu.esp=1


Light Step ED-E.esp=1


The Weapon Mod Menu.esp=1


PMPitems.esp=1


More Perks for Old World Blues Update.esp=1


SPECIALforPMP.esp=1


edemasterupgrade.esp=1


More Perks for Dead Money Update.esp=1


TTW_Bobbleheads.esp=0


ttw_bullet_sponge_fix.esp=1


ttw_inventorysorter.esp=1


outsidebets.esp=1


FreesideOpenPatch.esp=1


More Perks Update.esp=1


freesideopendebug.esp=1


TTW_NoKarmaDCFollowers.esp=1


More Perks for Honest Hearts Update.esp=1


Find Ingots.esp=1


ttwfreesideopenpatch.esp=1


athornysituation.esp=1


ttwweaponmods_0.esp=1


awilderwasteland.esp=1


Bioshock_Pistol.esp=1


K119's Loch-n-Load.esp=1


TheSandman.esp=1


NewVegasStrip&FreesideMarkers_v2.esp=1


FSOmusic.esp=1


UnlimitedCompanions.esp=1


XFO - 4bb - Perks - Two Perks Per Level.esp=1


NevadaSkies - TTW Edition.esp=1


NevadaSkies - URLIFIED Interiors.esp=1


 

[/collapsed] 


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Driftedspore
Posts: 56
Joined: Fri Mar 21, 2014 11:37 pm

try to load the game with

Post by Driftedspore » Tue Jul 29, 2014 3:55 am

try to load the game with just TTW essential masters, then see if it persists. 


 



Kiwi and Storm
Posts: 5
Joined: Mon Jul 07, 2014 11:50 pm

After some fooling around

Post by Kiwi and Storm » Tue Aug 12, 2014 7:49 pm

After some fooling around with console commands I was able to find a work around. After coc'ing my way back to the Pitt two or three times the problem stopped. Thank you very much for the help though Driftedspore. 



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