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Enclave Soldier Spawning to early.

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Lancars
Posts: 34
Joined: Fri Feb 13, 2015 3:24 am

Enclave Soldier Spawning to early.

Post by Lancars » Sat Feb 14, 2015 12:09 am

I had just started the game with Vanilla TTW to make sure it worked for me before i thought about other mods. I was on my way to the super duper mart and suddenly a Enclave soldier wearing the remnant armor *Advanced Power Armor* and armed with a Multi Plas suddenly attacked me and almost killed me.


Another friend says the same thing happens to him in that spot and several others.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

This is a bug in the vanilla

Post by TrickyVein » Sat Feb 14, 2015 12:43 am

This is a bug in the vanilla game, unfortunately. It's been verified (see the 4th entry on this list). 


I'm curious. Have you played Fallout 3 before?



Lancars
Posts: 34
Joined: Fri Feb 13, 2015 3:24 am

TrickyVein wrote:

Post by Lancars » Sat Feb 14, 2015 12:55 am

[quote=TrickyVein]


 


This is a bug in the vanilla game, unfortunately. It's been verified (see the 4th entry on this list). 


I'm curious. Have you played Fallout 3 before?


[/quote]


Yes. I beat the DLC's and the main story. One reason i got this mod was the Enclave Hellfire armor. I wanted to get it for FNV but it woulda felt out of place. With TTW it can somewhat make sense :D



bill
Posts: 73
Joined: Thu Feb 19, 2015 8:32 am
Location: NY
Contact:

This issue is not fixed. I

Post by bill » Wed Apr 01, 2015 4:40 pm

This issue is not fixed.


Just like the OP, I'm having Enclave with Advanced power armor, multiplasma rifles, etc. spawning on my way to the super duper mart at level 2, outside Dukov's placem, etc.


Is there any sort of patch or fix available for this?


Guess I'll just have to run away from them for now cuz they pop up in a lot of places



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

It's a bug from Broken Steel.

Post by sesom » Wed Apr 01, 2015 4:48 pm

It's a bug from Broken Steel. Development of the UOFO3P which TTWfixes is based on has already stopped pretty much as Broken Steel came out.


So yes this bug is for sure still in.



bill
Posts: 73
Joined: Thu Feb 19, 2015 8:32 am
Location: NY
Contact:

sesom wrote:

Post by bill » Wed Apr 01, 2015 5:00 pm

[quote=sesom]


 


It's a bug from Broken Steel. Development of the UOFO3P which TTWfixes is based on has already stopped pretty much as Broken Steel came out.


So yes this bug is for sure still in.


[/quote]


 


OK so what do you mean?



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

He means, like I mean and

Post by TrickyVein » Wed Apr 01, 2015 6:01 pm

He means, like I mean and like Mariofan17 means that because it's a bug that's always been in the vanilla game it's 1) not TTW's fault and 2) not the TTW team's intention to fix it in a release. 


For that, redirect any comments you have here, to this thread.



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