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Bug Report: Inconsistency In "CrSuperMutant3GunBDC" Inventory -- Creature Entry

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pucque
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Joined: Fri Aug 15, 2014 3:01 pm

Bug Report: Inconsistency In "CrSuperMutant3GunBDC" Inventory -- Creature Entry

Post by pucque » Fri Oct 10, 2014 9:38 pm

BaseID: xx094ECB CrSuperMutant3GunBDC in TaleofTwoWastelands.esm


The item entry "Supermutant3WeaponGun [LVLI:00092C54]" was assigned to it, instead of "Supermutant3WeaponGunDC [LVLI:xx092C54]" as it should have been.


I am working on WNM's leveled lists and there's a subtle difference I am trying to make in between what weapons are available to the Mariposa mutants and the Capital Wasteland mutants.



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RoyBatty
Gary
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Location: Vault 108

Uhm, those lists have the

Post by RoyBatty » Sat Oct 11, 2014 6:35 am

Uhm, those lists have the same formid ?


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JaxFirehart
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Joined: Wed Sep 12, 2012 12:33 am

when making TTW I had the

Post by JaxFirehart » Sat Oct 11, 2014 6:38 am

when making TTW I had the script duplicate them, so the last 6 digits are identical, but the first two are TTW's mod index, or maybe FO3s, can't be certain, but yeah, they aren't duplicates and this seems legit.



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RoyBatty
Gary
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Would that explain why SM's

Post by RoyBatty » Sat Oct 11, 2014 6:39 am

Would that explain why SM's are not having Gatling Lasers then? :)


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pucque
Posts: 23
Joined: Fri Aug 15, 2014 3:01 pm

The xx in this case is the

Post by pucque » Sat Oct 11, 2014 6:41 am

The xx in this case is the one from Fallout 3 (should have specified, sorry)



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