Well, this is a strange one.
I've spent the last... well, a while, actually playing in the Capital Wasteland after my initial trek into the Mojave, and all seemed well and good.
However, things have become disastrous upon my return to the Mojave. Within moments of arriving, I'm getting huge, chronic missing mesh and texture issues consistent with problems like an overburdened Load Order and other such bugs. Additionally, text is always bunched together and the game refuses to pause. It generally crashes after a few minutes; returning to the Capital Wasteland does nothing to fix the problems. Reloading a save made in the CW, however, makes everything work fine again, even if I play for hours upon hours.
Does anyone have the first clue what's going on here? I'm frankly confounded. It's rendered the Mojave unplayable, which is really troubling, for obvious reasons.
If it makes any difference, I was venturing to the Mojave using COC (and later experimented using Vertibird Travel from Enclave Commander), NOT using Union Station.
System Specs:
Motherboard: Gigabyte Z87
CPU: Intel i5 4440
Graphics Card: Radeon R9 270X
RAM: 2x4GB DDR3 Ripjaws (8GB)
Load Order:
GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
TaleOfTwoWastelands.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Ambient Temperature.esm=1
IWS-Core.esm=1
OWNB - Open World.esm=1
Advanced Recon Tech.esm=1
domecity.esm=1
Inventory Access.esm=1
AWorldOfPain(Preview).esm=1
MoMod.esm=1
More Perks.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
JIP Selective-Fire.esm=1
rePopulated Wasteland.esm=1
SomeguySeries.esm=1
WARZONES - Misanthropy Pure.esm=1
Weapons.of.the.New.Millenia.esm=1
WMVM.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
oHUD.esm=1
D.E.I.M.O.S..esm=1
FCOMaster.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
RustTownV1Master.esm=1
NVWillow.esp=1
Alton, IL.esm=1
TTWInteriors_Core.esm=1
TTWInteriorsProject_Combo.esm=1
AWorldOfPainFO3_TTW_2.2a.esm=1
enclavebunker.esm=1
EnclaveCommanderNV.esm=1
Military Expansion Program.esm=1
Shogo_Heavy_Industries.esm=1
Factions Reloaded - Merge.esm=1
HazelNV.esm=1
Destruction.esm=1
TTW_MoreCookingItems.esp=1
HUD Extended.esp=1
HUD Extended - Ambient Temperature.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
AWOP-MoMod.esp=1
Monster Mod Wasteland Edition.esp=1
MoMod-MCMMenu.esp=1
OWNB - Red Canyon Overhaul.esp=1
RustTownAdditions3.esp=1
UHNV.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
PNxEO MCMScriptFixes.esp=1
R.A.C.E. Station.esp=1
Dog_City3.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
pipboy2500_edisleado.esp=1
theHeroNV_1.1.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
AG Supplementary Uniques-AllInOne.esp=1
GRA WRP Compatibility Patch.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
1nivVSLArmors.esp=1
Advanced Recon Range Finder.esp=1
Advanced Recon Gear - Project Nevada.esp=1
NCR Rearmament v1.5.esp=1
Powered Power Armor.esp=1
Ambient Temperature - PPA.esp=1
FCO.esp=1
Jump Fall Fixer.esp=1
WeaponModsExpanded.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLCMerged.esp=1
Project Nevada - EVE All DLC.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - A World of Pain.esp=1
AltonAddon.esp=1
TTW ALTON IL RELOADED.esp=1
Zan_AutoPurge_SmartAgro_NV.esp=1
UHNV Patches.esp=1
WMX-EVE-PN Patches.esp=1
JL121_Deathsong_Brotherhood.esp=1
The Torn City.esp=1
COL Enclave VER2.esp=1
COL Enclave Hell.esp=1
Col Enclave Recon.esp=1
TTWAWOP4DC.esp=1
Radar.esp=1
AWOP - Balance and Cleanup.esp=1
AWOP - Dead Money Redone.esp=1
IWS.esp=1
enclavebunker.esp=1
ILO - Rust Town.esp=1
MEP - Repopulated Wasteland Patched.esp=1
Digital_Nightmare.esp=1
Project Nevada - TTW.esp=1
Project Nevada - Rebalance Uncapped Max Level.esp=1
TTWIntMojaveExpressBoxes_Combo.esp=1
HSR_ModNV.esp=1
wmx-ttw-unified.esp=1
megaton_walkway_1.01.esp=1
WARZONES-RUSTOWN - Peaceful Coexistence.esp=1
CNR_Beta.esp=1
TTW merged fixes.esp=1
Follower Amata ULTIMATE.esp=1
Imperial New Vegas.esp=1
Random 4.esp=1
ProjectRealityMkIv5HDR.esp=1
Note: A LOT of .esps have been attached to the Random 4.esp, mostly things that are attached to other files. If anyone thinks that this bizarre problem could be caused by bad merging, let me know.
Anyway, help would be hugely appreciated. Thanks all!