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Missing some sound- Mainly voices

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Daarst
Posts: 2
Joined: Mon Feb 10, 2014 9:05 pm

Missing some sound- Mainly voices

Post by Daarst » Mon Feb 10, 2014 9:21 pm

Recently installed TTW and everything is working fine except for some sounds seem to be missing.


 


Some of the missing voices include:


Dad: some, but not all, conversation voices are missing. Also note that you loot from Jonas' corpse has no sound


Overseer: some, but not all, conversation voice is missing


Sheriff Lucas Simms: No voice


Moriarty: No voice


Confessor Cromwell: No voice


Mister Burke: No voice


Megaton settlers: Only some have their voices


Three Dog: Conversation voice is missing, can still hear him over the radio


Wadsworth: No conversation voice, I heard his "I'm your robot butler" intro on my entering the house though


Talon Company: No conversation voice, you can hear them yell "TALON COMPANY" in combat though


Xualong Assault Rifle: has no gunfire sounds


Planetarium in MoT: Has sound, but repeats infinitely, even if I turn off the show


 


Sorry if the list was long, just wanted to be thorough.


I've already tried re-running the installer and sending the TTW to a different location, then copying it into the data folder to look for anything I missed the first time.


 


Both FO3-GOTY and NV-Ultimate edition were purchased on Steam.


System: Windows 7 64bit, AMD Phenom II x4 840, 8gb RAM.


Nexus Mod Manager, version 0.47.1


TTW install log attached.


Installed using manual install, placing files into the NV data folder and modifying the .ini


Load order:


1: FalloutNV.es,


2: DeadMoney.esm


3: HonestHearts.esm


4: OldWorldBlues.esm


5:LonesomeRoad.esm


6: GunRunnersArsenal.esm


7: CaravanPack.esm


8:ClassicPack.esm


9: MercenaryPack.esm


10: TrivalPack.esm


11: Fallout3.esm


12: Anchorage.esm


13: ThePitt.esm


14:BrokenSteel.esm


15: PointLookout.esm


16: Zeta.esm


17: TaleOfTwoWastelands.esm


 


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Read the sticky

Post by JaxFirehart » Mon Feb 10, 2014 9:37 pm


Daarst
Posts: 2
Joined: Mon Feb 10, 2014 9:05 pm

Edited the OP and included

Post by Daarst » Tue Feb 11, 2014 12:34 am

Edited the OP and included everything I could from the sticky.



Four Dyce
Posts: 32
Joined: Tue Feb 04, 2014 5:44 pm

Most if not all those guys

Post by Four Dyce » Tue Feb 11, 2014 3:50 am

Most if not all those guys worked in my game. The only missing lines I've heard so far are the protectrons that you release from their pods, the ones you have to give the metro tickets to or they attack. And Jericho's goodbye line, but everything else worked for him.


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Daarst: If I had to guess, I

Post by JaxFirehart » Tue Feb 11, 2014 4:17 am

Daarst: If I had to guess, I would say your install is corrupted. Run the installer from scratch and try again.



McGyver
Posts: 25
Joined: Wed Jan 22, 2014 2:14 am

You did sometin wrong...

Post by McGyver » Tue Feb 11, 2014 4:42 am

You did sometin wrong... There are issues with Broken Steel as well, but there is a topic with a fix. You intalled sometin wrong



Spanky
Posts: 6
Joined: Fri Oct 26, 2018 5:57 am

Re: Missing some sound- Mainly voices

Post by Spanky » Mon Feb 04, 2019 5:07 pm

There are problems with voices across all the mods in the fallout universe. I have been working up to a framework for voice and sound files but as of now it is a case of not knowing what the heck to do but I am starting on it myself and hopefully work out some way to track voice and sound files and put them in the right places. Right now lots of disconcerted changes and addon stuff conflicts and the engine has no way to sort and record placement except manually. We have no solution today!

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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Re: Missing some sound- Mainly voices

Post by RoyBatty » Mon Feb 04, 2019 5:18 pm

Why are you necroing a 4 years old post?

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