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Crash before the Bethesda logo materializes at startup

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
FirstPatriarch
Posts: 12
Joined: Thu May 08, 2014 4:57 am

Crash before the Bethesda logo materializes at startup

Post by FirstPatriarch » Wed May 14, 2014 11:37 pm

Successfully installed to desktop then, successfully installed with mod manager. Ive fresh installed it three times now to fix this problem. Followed the instruction of every forum I could find on the subject. Even though none of them matched what is happening to me. When i remove the TTW files, NV works just fine. I dont know where the install log would be.


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TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

http://taleoftwowastelands

Post by TJ » Wed May 14, 2014 11:43 pm

http://taleoftwowastelands.com/content/ttw-24-no-menu-fix-tutorial


Do that and tell us which plugin breaks it.


My project Dash is on Kickstarter!



FirstPatriarch
Posts: 12
Joined: Thu May 08, 2014 4:57 am

All of them. Just Fallout 3

Post by FirstPatriarch » Thu May 15, 2014 12:07 am

All of them. Just Fallout 3 doesnt even work.


I guess I'll just reinstall it all again. Fourth time is the charm


Didnt think it would work and it didn't. Please help. Im gonna keep trying things.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

We still need a load order to

Post by JaxFirehart » Thu May 15, 2014 1:49 am

We still need a load order to move forward.



FirstPatriarch
Posts: 12
Joined: Thu May 08, 2014 4:57 am

Tried the technique again.

Post by FirstPatriarch » Thu May 15, 2014 1:55 am

Tried the technique again. Still nothing cant even load in just the fallout 3 esm. Still runs NV though


Its the load order from the alpha download page. The mod manager did it for me when I installed the fomod


My bad, good sir.


 


Please edit your posts instead of double posting -- TJ



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

And that is it? No other mods

Post by JaxFirehart » Thu May 15, 2014 2:44 am

And that is it? No other mods? Not even a texture mod?



FirstPatriarch
Posts: 12
Joined: Thu May 08, 2014 4:57 am

The hotfixes are on the list

Post by FirstPatriarch » Thu May 15, 2014 3:01 am

The hotfixes are on the list with one Optional TTW file but those are at the very end. And they are not active. I fresh installed twice trying to make it work.


Is it something that can be fixed? I made sure I wasnt missing anything.



FalloutNV.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


CaravanPack.esm


ClassicPack.esm


MercenaryPack.esm


TribalPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


 


Total active plugins: 17


Total plugins: 23


 


JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

We can't figure out what the

Post by JaxFirehart » Thu May 15, 2014 4:06 am

We can't figure out what the problem is. Some people have this issue, some don't. A lot of them turned out to be using pirated versions of the game, but not all.


For the sake of thoroughness, please export your load order using your mod manager and either attach it as a text file or put it in spoiler tags (if you can't figure it out that's fine). In addition, what version of FO3 do you have?



FirstPatriarch
Posts: 12
Joined: Thu May 08, 2014 4:57 am

I bought the GOTY and

Post by FirstPatriarch » Thu May 15, 2014 4:09 am

I bought the GOTY and ultimate editions of the games from steam just to play this. And they were on sale. :)


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

You said you just bought both

Post by JaxFirehart » Thu May 15, 2014 4:13 am

You said you just bought both games, has your Fallout New Vegas EVER been modded?


Edit:


Patriarch and I chatted for a half hour. His NV WAS modded at one point but he deleted it entirely and reinstalled from scratch. I asked him to delete his My Games/FalloutNV folder and allow the game to recreate it from scratch. It still didn't help. Finally I asked him to check the required masters of his Fallout3 ESMs, they all had the expected masters.


I connected using TeamViewer and checked the files in FNVEdit, they were fine. I removed ALL TTW related BSAs, no change. The INIs were perfect. No evidence of mods was present (other than TTW hot fixes). User error is highly unlikely.



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