For reasons that escape my understanding, the game is simply stuck on the loading screen whenever I try to enter Chevy Chase through Tenleytown/Friendship station. The spinning wheel appears, but the text doesn't show up. The background does change at the usual rate.
I had this problem earlier when trying to enter the Queen Ant's Hatchery, but I just setstaged it until it started working. However, since this is a part of the main quest, I am highly unwilling to try to setstage it.
Can anyone suggest a solution?
Systems specs are:
Motherboard - Gigabyte Z87-HD3
CPU - Intel i5 4440
RAM - 8GB
Video Card - Radeon R9 270X
Load order is as follows (WMX-Extra.esp and The Armory.esp are both mergers of a whole heap of extensions for their respective mods):
[collapsed title=Load Order] GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
TaleOfTwoWastelands.esm=1
TTWFixes.esm=1
CASE.esm=1
Leveled List Organizer.esm=1
Ambient Temperature.esm=1
Inventory Access.esm=1
More Perks.esm=1
More Perks for Companions.esm=1
More Traits.esm=1
TTWInteriors_Core.esm=1
TTWInteriorsProject_Combo.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
JIP Selective-Fire.esm=1
rePopulated Wasteland.esm=1
WMVM.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
RustTownV1Master.esm=1
AWorldOfPainFO3_TTW_2.2a.esm=1
NVWillow.esp=1
Shogo_Heavy_Industries.esm=1
EnclaveCommanderNV.esm=1
enclavebunker.esm=1
Military Expansion Program.esm=1
oHUD.esm=1
AWorldOfPain(Preview).esm=1
The.Armory.esm=1
EVE.esm=0
Leveled List Organizer.esp=1
TTW_StashPackOptions.esp=1
TTW_NoKarmaDCFollowers.esp=1
TTW_Bobbleheads.esp=1
TTW_MoreCookingItems.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
RustTownAdditions3.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
PNxEO MCMScriptFixes.esp=1
More Perks Update.esp=1
More Perks for Companions Update.esp=1
More Traits Update.esp=1
christinecos.esp=1
GRA WRP Compatibility Patch.esp=1
Boacombat2glove.esp=1
boa ncrpahelmet.esp=1
Colossus NV.esp=1
Powered Power Armor.esp=1
Ambient Temperature - PPA.esp=1
Jump Fall Fixer.esp=1
WeaponModsExpanded.esp=1
Project Nevada - WMX.esp=1
WMX-Extra.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLC.esp=1
Project Nevada - EVE All DLC.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - Rust Town.esp=1
Project Nevada - TTW.esp=1
TTW_AnchorageCustomization.esp=1
TTW_OutcastTrading.esp=1
TTW_SuperMutantRebalance.esp=1
ttw_introvideofix.esp=1
ttw24_plbulbmiscitemofffixed.esp=1
ttw24afollowerfirehirefix.esp=1
citadel_fix-for_v2-4a.esp=1
TTW_CompanionWheelFixesForReal.esp=1
TTWIntMojaveExpressBoxes_Combo.esp=1
COL Enclave VER2.esp=1
COL Enclave Hell.esp=1
Col Enclave Recon.esp=1
SpartanArmor.esp=1
AWOP - Balance and Cleanup.esp=1
AWOP - Dead Money Redone.esp=1
TTWAWOP4DC.esp=1
shogo_ppa_&_spa_patch.esp=1
Shogo20mmNerf_File.esp=1
The Armory.esp=1
ttw_plot_convergence.esp=1
wmx-ttw-unified.esp=1
Digital_Nightmare.esp=1
DN_TTW_Patch.esp=1
MEP - Repopulated Wasteland Patched.esp=1
EnclaveCommanderNV plugin.esp=1
enclavebunker.esp=1
megaton_walkway_1.01.esp=1
pipboy2500_edisleado.esp=1
Radar.esp=1
ModFusion.esp=1
ProjectRealityMkIv5HDR.esp=1
[/collapsed]