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.32 ammo and Shotgun shells carried by raiders

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

What TJ suggested is where

Post by JaxFirehart » Thu Jan 30, 2014 7:51 pm

What TJ suggested is where the ammo itself is found. Unfortunately you will also need to remove any leveled lists that use it an containers too. I am not at a modding computer, so take this with a grain of salt.


There should be lists like LootAmmo32 and LootAmmo32Scrounger and those are placed inside of containers, such as AmmoBox32 and AmmoBox32Locked or they are used in leveled lists such as WithAmmo32Pistol or WithAmmoHuntingRifle.


THESE NAMES ARE SPECULATION.

I think I am close, but without it in front of me I can't give exact names.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

JaxFirehart wrote:What TJ

Post by TJ » Thu Jan 30, 2014 10:59 pm

[quote=JaxFirehart]What TJ suggested is where the ammo itself is found. Unfortunately you will also need to remove any leveled lists that use it an containers too. I am not at a modding computer, so take this with a grain of salt.


There should be lists like LootAmmo32 and LootAmmo32Scrounger and those are placed inside of containers, such as AmmoBox32 and AmmoBox32Locked or they are used in leveled lists such as WithAmmo32Pistol or WithAmmoHuntingRifle.


THESE NAMES ARE SPECULATION.

I think I am close, but without it in front of me I can't give exact names.[/quote]


It will also list any LL's/ NPCs that reference that item. Anything that you [Jax] changed, and some mod changed back will show up. Basically anything that references .32 ammo, be it a LL, NPC, or ref in the game world will show up.


My project Dash is on Kickstarter!



The Unspeakable Horror
Posts: 48
Joined: Wed Dec 25, 2013 8:46 pm

Edit turned up five

Post by The Unspeakable Horror » Fri Jan 31, 2014 12:41 pm

Edit turned up five references, all from TTWInteriorsProject_Combo.esm.


http://i.imgur.com/ldquRvU.png


I should just delete them?


 


Edit: Went ahead and removed them, then went through the stuff Jax mentioned. Found a couple more references and axed them too. .32 is now gone from my game. Now to do the same for the shotgun shells.


Thanks for all the help, it's much appreciated. Sorry if I came across as a bit dense, it's just that I'm really not familiar with FNVEdit, and wanted to absolutely sure of what I was doing before I mangled my game.


Bellum... bellum nunquam mutatur...


JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Absolutely no problem at all.

Post by JaxFirehart » Fri Jan 31, 2014 9:47 pm

Absolutely no problem at all. Glad to help. You didn't come across as dense at all to me.



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