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Windows 8 64 bit, Intel i5-750 cpu, 8GB ram, 560 ti
[collapsed title=Install Log] Determining system architecture
64-bit Architecture found Looking for Fallout 3 Could Not Automatically Determine Fallout 3 Location User changed Fallout 3 path to: D:\Steam Games\SteamApps\common\Fallout 3 goty\ Looking for Fallout New Vegas Could Not Automatically Determine Fallout New Vegas Location User changed Fallout New Vegas path to: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\ Looking for Tale of Two Wastelands Tale of Two Wastelands was found at C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\ Beginning installation TaleOfTwoWastelands - Main.bsa was not found Extracting Fallout 3 main resources Extracting Fallout - Misc.bsa Extracting Fallout - Meshes.bsa Extracting Fallout - Textures.bsa Cleaning up duplicate resources Building TaleOfTwoWastelands - Main.bsa Building complete, checking for patches The rebuilt TaleOfTwoWastelands - Main.bsa patched successfully TaleOfTwoWastelands - Sounds.bsa was not found Extracting Fallout 3 sound resources Extracting Fallout - Sound.bsa Extracting Fallout - Voices.bsa Extracting Fallout - MenuVoices.bsa Copying Radio Music Cleaning up duplicate sounds Updating voice file masters Updating voice type names Building TaleOfTwoWastelands - Sounds.bsa Building complete, checking for patches The rebuilt TaleOfTwoWastelands - Sounds.bsa patched successfully Backing up FalloutNV MainTitle.mp3 Copying Fallout Music folder Copying update music files Copying Fallout Video folder Copying update video files Restoring FalloutNV MainTitle.mp3 Patching DLC .bsa files Vanilla Anchorage - Main.bsa patched successfully Vanilla Anchorage - Sounds.bsa does not need to be modified, copying into TTW directory Vanilla ThePitt - Main.bsa patched successfully Vanilla ThePitt - Sounds.bsa does not need to be modified, copying into TTW directory Vanilla BrokenSteel - Main.bsa patched successfully Vanilla BrokenSteel - Sounds.bsa does not need to be modified, copying into TTW directory Vanilla PointLookout - Main.bsa patched successfully Vanilla PointLookout - Sounds.bsa does not need to be modified, copying into TTW directory Vanilla Zeta - Main.bsa patched successfully Vanilla Zeta - Sounds.bsa does not need to be modified, copying into TTW directory Patching .esm files Vanilla Fallout3.esm patched successfully Vanilla Anchorage.esm patched successfully Vanilla ThePitt.esm patched successfully Vanilla BrokenSteel.esm patched successfully Vanilla PointLookout.esm patched successfully Vanilla Zeta.esm patched successfully Updating Tale of Two Wastelands files Updating .ini files Install successful
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[collapsed title=Load Order] FalloutNV.esm
DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm TaleOfTwoWastelands.esm TTW_Bobbleheads.esp TTW_NoKarmaDCFollowers.esp TTW_MoreCookingItems.esp TTW_StashPackOptions.esp TTW_XPReduction.esp TTW_Companions_Essential.esp Total active plugins: 23 Total plugins: 23
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i have a fresh install of new vegas and TTW with no third party mods installed except a ui mod called MTUI.
i am unable to shoot any gun starting with the one amata gives you at the start, forcing me to go through the vault escape with a baseball bat. i was able to sucessfully shoot the bb gun with no problems, yet any pistols i find i cannot.
using the console i spawned in a gun and 1 bullet. i could get the gun to reload, but not shoot. the only time i could get it to shoot was to reload the gun, and while it was reloading i had to continuously click and then it would fire.
as soon as the reload animation is done however, the gun would look like it would unequip, but i could still draw and holster normally.
any ideas?
