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Main Menu Issue

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

Main Menu Issue

Post by NILLOC 916 » Thu Dec 26, 2013 9:36 pm

I recently downloaded version 2.4, when I load up the game it goes to the main menu, however no arrow or options appear. UPDATE: The issue was caused by this RHKBrisaAlmodovar - DLC.esp . And has been resolved


[collapsed title=Load Order] GameMode=FalloutNV


  FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 CaravanPack.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 Fallout3.esm=1 Anchorage.esm=1 ThePitt.esm=1 BrokenSteel.esm=1 PointLookout.esm=1 Zeta.esm=1 TaleOfTwoWastelands.esm=1 JIP Selective-Fire.esm=1 Caliber.esm=1 CaliberXgunrunners.esm=1 CaliberXhonesthearts.esm=1 Ahzteks Weapon Overhaul.esp=1 Mothership Crew.esm=1 TTWInteriors_Core.esm=1 TTWInteriorsProject_Combo.esm=1 Lone Gunman's Tools of Trade.esm=1 Project Nevada - Core.esm=1 Project Nevada - Rebalance.esp=1 Project Nevada - Equipment.esm=1 Niner.esm=1 More Perks.esm=1 RHKBrisaAlmodovar.esm=1 The Mod Configuration Menu.esp=1 TTWIntGnomeUpdate_ComboEdition.esp=1 TTW_StashPackOptions.esp=1 TTW_NoKarmaDCFollowers.esp=1 TTW_XPReduction.esp=1 TTW_Bobbleheads.esp=1 TTW_MoreCookingItems.esp=1 t45d_power_armor_replacement.esp=1 ttw2oachasefixcorrected.esp=1 zeta crew.esp=0 project reality patch.esp=0 MauserPatch.esp=0 JIP Fast-Travel Anywhere.esp=0 ttw_bullet_sponge_fix.esp=1 Ahzteks Muzzle Flashes (Optional).esp=0 Ahzteks Impact Data (Optional).esp=0 ttw_robot_fix_0.esp=1 ttw_transportalponder.esp=1 Razorback Gear.esp=1 Razorback Gear - (Project Nevada Patch).esp=1 HDTshop.esp=1 DragsModernGunslinger.esp=1 Lucky38MarkerV3.esp=1 HalfwayHouse.esp=1 FalloutNVCheatTerminal.esp=1 Sunglasses Shipment.esp=1 Follower Home Marker.esp=1 UnlimitedCompanions.esp=1 NVWillow.esp=1 SunnyCompanion.esp=1 DLC Weapon Integration.esp=1 More Perks Update.esp=1 EVE FNV - ALL DLC.esp=1 EVE FNV - NO GRA.esp=0 EVE FNV - NO DLC.esp=0 Project Nevada - Dead Money.esp=1 Project Nevada - Honest Hearts.esp=1 Project Nevada - Old World Blues (No Cyberware).esp=1 Project Nevada - Lonesome Road.esp=1 Project Nevada - Gun Runners' Arsenal.esp=1 Project Nevada - EVE All DLC.esp=1 Project Nevada - EVE No DLC.esp=0 RWD-NV v1.3 [Alternative Version].esp=1 Project Nevada - EVE No GRA.esp=0 RHKSeatActivationFix.esp=1 GRA WRP Compatibility Patch.esp=1 Jaguar MSX200 LMG NV.esp=1 The Groovatron.esp=1 The Groovatron NV.esp=1 RHKBrisaAlmodovar - DLC.esp=1 ProjectRealityMkIv5HDR.esp=1 DYNAVISION 3.esp=1  


 [/collapsed]    


Cocaine is a hell of a drug.
- Rick James.

freakydoo
Posts: 232
Joined: Sun Nov 24, 2013 1:33 am

if you have wrye flash you

Post by freakydoo » Thu Dec 26, 2013 9:39 pm

if you have wrye flash you might be able to look for a missing master.


asus ROG laptop, specs: i5 3230 3.2, 8gb ram, nvidia gtx 660, Window 8 64 bit, logitech surround + sony xplode 250 car amp powering two 12inch 120 watts sub (wal-mart specials), sound system by freakenstein

delta534
Posts: 71
Joined: Mon Feb 25, 2013 8:33 am

It's a bad formid somewhere

Post by delta534 » Thu Dec 26, 2013 9:46 pm

It's a bad formid somewhere in a mod somewhere.  Use FNVEdit to check anything converted from FO3 for errors. 



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

Thanks Delta, I'll try that.

Post by NILLOC 916 » Thu Dec 26, 2013 9:48 pm

Thanks Delta, I'll try that.


Cocaine is a hell of a drug.
- Rick James.

User avatar
rickerhk
Posts: 123
Joined: Mon Sep 17, 2012 1:50 pm

I'm assuming that you have

Post by rickerhk » Thu Dec 26, 2013 10:12 pm

I'm assuming that you have the TTW version of Brisa Almodovar, downloaded from here?


http://taleoftwowastelands.com/content/brisa-almodovar-ttw-edition


 Because RHKBrisaAlmodovar - DLC.esp is for FO3 only. All the DLC content has been moved to the main esm. So you can get rid of that plugin. In fact it will cause major issues with the mod.



Deathclawlove
Posts: 56
Joined: Fri Mar 22, 2013 4:12 pm

I also have that issue. No

Post by Deathclawlove » Thu Dec 26, 2013 10:21 pm

I also have that issue. No mods except TTW though. Strange... 



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

rickerhk wrote:

Post by NILLOC 916 » Thu Dec 26, 2013 10:30 pm

[quote=rickerhk]


 


I'm assuming that you have the TTW version of Brisa Almodovar, downloaded from here?


http://taleoftwowastelands.com/content/brisa-almodovar-ttw-edition


 Because RHKBrisaAlmodovar - DLC.esp is for FO3 only. All the DLC content has been moved to the main esm. So you can get rid of that plugin. In fact it will cause major issues with the mod.


[/quote]


That is the version I have ,and I got rid of that plugin and the problem has been fixed. Thanks.


Cocaine is a hell of a drug.
- Rick James.

Deathclawlove
Posts: 56
Joined: Fri Mar 22, 2013 4:12 pm

NILLOC 916 wrote:

Post by Deathclawlove » Thu Dec 26, 2013 10:49 pm

[quote=NILLOC 916]


I got rid of that plugin but the problem has been fixed. Thanks.


[/quote]


 


How?



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

Deathclawlove wrote:

Post by NILLOC 916 » Thu Dec 26, 2013 11:11 pm

[quote=Deathclawlove]


 


NILLOC 916 wrote:



I got rid of that plugin but the problem has been fixed. Thanks.


 



 


How?


[/quote]


I just deleted the file that added the plugin.


Cocaine is a hell of a drug.
- Rick James.

Deathclawlove
Posts: 56
Joined: Fri Mar 22, 2013 4:12 pm

Well, I still have the error.

Post by Deathclawlove » Fri Dec 27, 2013 1:27 am

Well, I still have the error. No extra mods or any pooh like that. Proper load order and what not. If I uncheck everything except for the actual FalloutNV.esm and its DLC's it works again. Fresh install and manual install after I received the NMM error.


Edit: On further top-secret research into the games secret files I seem to have found something else strange. SO, launching with NV+NVDLC+Fallout 3 esm works. It only crashes when I load FO3 DLC esm's. Why do they use each NV DLC as a master? Could this be a reason? Hmmmmm.



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