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The Pitt: CTD On leaving The Mill

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Whiskeyjack
Posts: 3
Joined: Sat Jun 01, 2013 1:46 am

The Pitt: CTD On leaving The Mill

Post by Whiskeyjack » Sat Jun 01, 2013 1:51 am

I saw two other topics with the exact same problem, both threads died without a conclusion.


 


I'll post my load order below, I am using mods of course but only a few. Also using NVSE and 4gbNV as well as enhanced shaders EnB.


 


The problem is pretty simple. I went out to the steelyard and gathered somewhere between 70-80 ingots (got the leather armor but not the next reward) 


 


Went from there and did the three arena matches, and now if I try to leave the mill going either to Uptown or Downtown I get a CTD during the loading screen.


 


So yeah, its kind of put my hardcore very hard level 7 playthrough of doing the DLC at as low a level as possible. Any assistance would be stellar. 


 


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TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Disable Project Nevada -

Post by TrickyVein » Sat Jun 01, 2013 2:11 am

Disable Project Nevada - Equipment and see if it works for you.


I had the same issue, disabled the aforementioned module and was able to complete the rest of The Pitt.



Whiskeyjack
Posts: 3
Joined: Sat Jun 01, 2013 1:46 am

Damn is there anything else

Post by Whiskeyjack » Sat Jun 01, 2013 2:17 am

Disabling all mods allowed me to walk on through to uptown where I quit and put them back on and have been playing fine since.


 


I'm guessing it has something to do with PN's inventory sorter



Whiskeyjack
Posts: 3
Joined: Sat Jun 01, 2013 1:46 am

Damn is there anything else

Post by Whiskeyjack » Sat Jun 01, 2013 2:17 am

Damn is there anything else other than disabling it. Do I need to disable the module, load my save game, save it then reload it then try to walk out? Because just disabling it didn't stop it from crashing.



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