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Bug report: Missing object close to Rivet city

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Preowned
Posts: 2
Joined: Fri May 31, 2013 10:55 am

Bug report: Missing object close to Rivet city

Post by Preowned » Thu Jun 06, 2013 4:20 am

Object:


http://steamcommunity.com/sharedfiles/filedetails/?id=150855420


Location:


http://steamcommunity.com/sharedfiles/filedetails/?id=150855458


http://steamcommunity.com/sharedfiles/filedetails/?id=150855441


 


Some kind of missing "rubble" I think.  Could someone conform to make sure its not just me? 


 


Minor, No effect on gameplay. 


 


Load Order:


[collapsed title=[X] FalloutNV.esm


[X] Fallout3.esm


[X] MoMod.esm


[X] DeadMoney.esm


[X] HonestHearts.esm


[X] OldWorldBlues.esm


[X] LonesomeRoad.esm


[X] GunRunnersArsenal.esm


[X] CaravanPack.esm


[X] ClassicPack.esm


[X] MercenaryPack.esm


[X] TribalPack.esm


[X] Anchorage.esm


[X] ThePitt.esm


[X] BrokenSteel.esm


[X] PointLookout.esm


[X] Zeta.esm


[X] TaleOfTwoWastelands.esm


[X] Project Nevada - Core.esm


[X] Project Nevada - Cyberware.esp


[X] Project Nevada - Equipment.esm


[X] Project Nevada - Rebalance.esp


[X] AWorldOfPain(Preview).esm


[X] TTW_XPReduction.esp


[X] TTW_MoreCookingItems.esp 


[X] TTW_Bobbleheads.esp


[X] The Mod Configuration Menu.esp


[X] project_nevada_-_ttw_vision_modes_0.esp


[X] Crossbow.esp [X] ELECTRO-CITY - Imaginator.esp  text [/collapsed] 



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

When posting bugs, also post

Post by JaxFirehart » Thu Jun 06, 2013 4:54 am

When posting bugs, also post your complete load order, it helps us better understand bugs.



Preowned
Posts: 2
Joined: Fri May 31, 2013 10:55 am

Updated with loadorder

Post by Preowned » Thu Jun 06, 2013 5:14 am

Updated with loadorder


EDIT:


Seems to have fixed its self...  only thing I did was restart game and enable a .ESP that I am messing with(changes to a companion).   So, I am not sure what this is. 



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