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NMC Suddenly stopped working in Fallout 3

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Enad
Posts: 6
Joined: Sat May 11, 2013 4:08 pm

NMC Suddenly stopped working in Fallout 3

Post by Enad » Sat May 11, 2013 4:17 pm

Wasn't sure what to name the title so I'll try to explain.


 


I've been uses TTW for awhile now, playing Fallout 3 in NV and it's been working good with all the mods I have. One of the mods I use in NV is NMC, and they worked fine in Fo3 which was really cool.


 


Now all of a sudden, a majority of the textures don't work anymore. I still get the ground textures but just about everything else is vanilla. Another thing that's weird is that the distance LOD's are still of the NMC textures, but then when I get close they pop up as vanilla textures. 


I've tried re-extracting the NMC texture pack but it didn't do anything. Does anyone here know what to do!?


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dawe1313
Posts: 162
Joined: Fri Mar 22, 2013 4:39 am

did you try disabling, then

Post by dawe1313 » Sat May 11, 2013 5:38 pm

did you try disabling, then re-enabling Archive Invalidation?


as a general rule of thumb, this is a good habit to get into every time you install any mod that has meshes/textures



Enad
Posts: 6
Joined: Sat May 11, 2013 4:08 pm

Forgot all about that. 

Post by Enad » Sat May 11, 2013 8:57 pm

Forgot all about that. 

 


I will try it and report back. 


 


 


Edit: Works! Thanks.



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