
So the texture for the Chinese Assualt Rifle and the Xuanlong AR both look like this. I've had everything turned off and tried ArchiveInvalidationInvalidated but nothing seems to fix it. What do I do?

So the texture for the Chinese Assualt Rifle and the Xuanlong AR both look like this. I've had everything turned off and tried ArchiveInvalidationInvalidated but nothing seems to fix it. What do I do?
Deinstalling the mod that also add or changes the Chinese Assault Rifle?
I am 100% sure there has already been a thread about this. Go find it, it probably has some ideas.
Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help
[quote=plumjuice]
I am 100% sure there has already been a thread about this. Go find it, it probably has some ideas.
[/quote]
I saw that thread, it said it was fixed and there was a link on how to fix it that I couldn't view.
Ah, right. Seems like it will be included in the next update, so bear with it for now I guess.
I think fixes like that got put on the private forum so that there weren't "bug" reports about issues from the fixes themselves messing up the bugtracker.
The issue is caused by the ttw esm using the wrong textue path (iirc), so if you make a plugin that simply changes the texture path to the right one, you should be fine. I think.
You don't happen to use WMX, do you?
Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help
The fixes are posted on the team only section so we (the testers) can check the fix and see if everything is working properly before it is included in the next update (we don't want to have a fix that doesn't work or that breaks something else, do we?
).
I just checked the chinese assault rifle on my TTW game and it is working and displaying properly.
Check your FNV data folder for one called textures, if you have one try making a search for "assault" or something in that folder and if it shows any results back them up somewhere else (just to be sure) and delete them, see if it is fixed, if it is not then just put back the back ups you made and I don't know what else to try except what Plumjuice said there
.
That has long since been fixed, you are using a mod or texture/mesh replacer that is messing with the CAR.
Load order?
[quote=JaxFirehart]
That has long since been fixed, you are using a mod or texture/mesh replacer that is messing with the CAR.
Load order?
[/quote]
I have the same issue (I never use the CAR so it didn't bother me)
From your load order, my money is on PN Equipment module being the culprit. In my game I thought it was WMX, but you don't have that.
Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help
[quote=plumjuice]
I have the same issue (I never use the CAR so it didn't bother me)
From your load order, my money is on PN Equipment module being the culprit. In my game I thought it was WMX, but you don't have that.
[/quote]
Turning off Project Nevada's Equipment Module didn't work. I guess I'll just deal with it.