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Doing tranquility lane prevents equipping of left glove.

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Sal The Thief
Posts: 13
Joined: Wed Apr 10, 2013 5:08 pm

Doing tranquility lane prevents equipping of left glove.

Post by Sal The Thief » Mon Dec 15, 2014 1:23 am

[X] FalloutNV.esm

[X] DeadMoney.esm

[X] HonestHearts.esm

[X] OldWorldBlues.esm

[X] LonesomeRoad.esm

[X] GunRunnersArsenal.esm

[X] CaravanPack.esm

[X] ClassicPack.esm

[X] MercenaryPack.esm

[X] TribalPack.esm

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] TaleOfTwoWastelands.esm

[X] STRobot-Core.esm

[X] More Perks.esm

[X] More Perks for Companions.esm

[X] More Perks for Dead Money.esm

[X] More Perks for Honest Hearts.esm

[X] More Perks for Old World Blues.esm

[X] IWS-Core.esm

[X] More Traits.esm

[X] FCOMaster.esm

[X] Project Nevada - Core.esm

[X] Project Nevada - Equipment.esm

[X] Project Nevada - Rebalance.esp

[X] Project Nevada - Extra Options.esm

[X] EZ_CompanionNVSE.esm

[X] EZ_CompanionNVSE_Killable_Normal.esm

[X] TTWFixes.esm

[X] DragsVGUArmorBase.esm

[X] Endless Warfare.esm

[X] WARZONES - Misanthropy Pure.esm

[X] Point Lookout Reborn by Jcro25.esm

[X] NevadaSkies.esm

[X] TTW_SuperMutantRebalance.esp

[X] TTW_StashPackOptions.esp

[X] TTW_StartupMenu.esp

[X] TTW_SpeechChecks.esp

[X] TTW_OutcastTrading.esp

[X] TTW_NoKarmaDCFollowers.esp

[X] TTW_Reputation.esp

[X] TTW_Bobbleheads.esp

[X] TTW_AnchorageCustomization.esp

[X] DarNifiedUINV.esp

[X] Project Nevada - Rebalance Complete.esp

[X] ttw24_plbulbmiscitemofffixed.esp

[X] FCO.esp

[X] ttw24afollowerfirehirefix.esp

[X] VATSPerksNoMore.esp

[X] Improved Sound FX - Weapon Sharing Fix.esp

[X] Faster Terminals.esp

[X] Improved Sound FX.esp

[X] More Perks for Companions Update.esp

[X] More Perks for Dead Money Update.esp

[X] More Perks for Honest Hearts Update.esp

[X] More Perks for Old World Blues Update.esp

[X] More Traits Update.esp

[X] SignatureWeapons.esp

[X] CONELRAD 640-1240.esp

[X] SignatureArmor.esp

[X] IWS-Core-Guards.esp

[X] IWS-Core-Patrols.esp

[X] IWS-Core-Civilians.esp

[X] IWS-DM.esp

[X] IWS-HH.esp

[X] IWS-OWB.esp

[X] IWS-LR.esp

[X] STRobot-ChemImmunity.esp

[X] PipBoyLightx2.esp

[X] evilkarmatweak.esp

[X] STRobot-VoicePack.esp

[X] STRobot-Companion.esp

[X] Expanded Traits.esp

[X] QuickHacking-NV-FullXP.esp

[X] Improved Sound FX - Merged Major DLCs.esp

[X] More Perks Update.esp

[X] VATSPerksNoMoreMain.esp

[X] Roberts_NewVegas.esp

[X] Better Burned Man.esp

[X] NV_STTraitsandPerks_Crunch - NVSE.esp

[X] R.A.C.E. Station.esp

[X] NevadaSkies - Brighter Nights.esp

[X] Vurt's WFO.esp

[X] Caesars_Legion_Overhaul.esp

[X] Caesars Freeside Shop.esp

[X] ClonesUltima NV.esp

[X] 1nivVSLArmors.esp

[X] 1nivVSLArmors Cheat.esp

[X] DragbodyVGUPackFullPlusFaceOffNV.esp

[X] MoreChems.esp

[X] Blck_Fx NV-- Add Casque M1.esp

[X] Find Ingots.esp

[X] NevadaSkies - Basic Edition.esp

[X] NevadaSkies - Ultimate DLC Edition.esp

[X] NevadaSkies - TTW Edition.esp

[X] strobotfix.esp

[X] UnlimitedTraits.esp

 


So yeah, I'm not sure what the deal is. I'm using STRobot Race to play as a robot and whenever I finish Tranquility lane I can no longer equip my left glove. My right glove equips/unequips fine but if I click to equip the left glove it just doesn't do anything. This wouldn't bother me if my hand didn't have the ugly pink missing texture color. I tried removing and re-adding the glove via the console but it hasn't changed a thing. Does anyone have any ideas?



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

pretend you're micheal

Post by Puppettron » Mon Dec 15, 2014 2:09 am

pretend you're micheal jackson.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

As with all long load orders

Post by thermador » Mon Dec 15, 2014 2:24 am

As with all long load orders there are two ways to solve it.  Disable mods on my one until it stops happening.  or.  Open your whole load order in FNVedit, find the pip boy, and see what mods are messing with it.


As it says in our FAQ, TTW is incompatible with mods that alter the pip boy.  My guess would be [X] PipBoyLightx2.esp but who knows.  You have a tons of mods and I don't recognize the majority of them.



Sal The Thief
Posts: 13
Joined: Wed Apr 10, 2013 5:08 pm

I will try both of your

Post by Sal The Thief » Mon Dec 15, 2014 3:17 am

I will try both of your suggestions, thanks!



AnvilOfWar
Posts: 208
Joined: Wed Oct 09, 2013 7:59 am

Ok I know the what is

Post by AnvilOfWar » Tue Dec 16, 2014 9:00 am

Ok I know the what is happening but I don't understand the why of it.


Basically speaking when you get put out of the Tranquility lane, and are about to talk to James again. The game gives you your pipboy back, somehow the pipboy glove (the actual piece with the dial on the back) maybe in someway different then the original pipboy the player is given at character gen. One odd interaction is that you will find if you complete Tranquility Lane, and then go to NV you will not be able to equip the New Vegas "Space Suit". There is a known vanilla bug with the space suit that removes the glove portion of the pipboy allowing your character to wear the spacesuit's gloves on both hands with your pipboy.


A solution of sorts is to simply remove the dial backed glove given from exiting Tranquility lane.


Use this console command:


player.unequipitem 00025b83


I can assume the type of glove your perhaps referring too is from Nivea's Spice of Life mod?


In that case, since her gloves are all able to replace other items from the body armor, this should fix it.


By removing the pipboy's hand glove, any armor with a set of gloves, power armor for example, will display the armors correct left hand glove, instead of the dial turner glove. It's very obvious on armor like the Chinese Stealth Armor where you get the full sleeve of the armor, rather then the miss matched pipboy arm.


 



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