[collapsed title=Spoiler]
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OS - Windows 7 Ultimate 64bit (Also have XP on a dual-boot) -
CPU - AMD Phenom II x4 965 BE @ 3.4GHz -
GPU - Sapphire AMD Radeon HD 7850 2GB GDDR5 Vapor-X -
RAM - 2x4GB DDR3 Crucial Tactical Ballistix 1333MHz OC'd @ 1600MHz -
Mobo - ASRock M3N78D AM3 -
Fallout 3 Version - Steam GOTY -
Fallout New Vegas Version - Steam Ultimate Edition
Install procedure:
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Launch TTW 2.4a Installer. Add locations of Fallout NV install dir., Fallout 3 install dir. and TTW install dir. Everything patches correctly, fomods are successfully built.
The Main fomod causes FOMM (vanilla/LAA), NMM and Mod Organizer to throw an error, so I copied the .bsa and .esm files from the TTW directory to the New Vegas directory.
I made a .7z file from the fomod, Music, sound and Video folders, which I then installed via FOMM. This completes without a hitch.
The plugins fomod works A-OK.
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Load order:
[collapsed title=Load Order]FalloutNV.esm
MercenaryPack.esm
ClassicPack.esm
CaravanPack.esm
TribalPack.esm
LonesomeRoad.esm
HonestHearts.esm
DeadMoney.esm
OldWorldBlues.esm
GunRunnersArsenal.esm
Anchorage.esm
BrokenSteel.esm
Fallout3.esm
ThePitt.esm
Zeta.esm
TaleOfTwoWastelands.esm
PointLookout.esm
TTW_AnchorageCustomization.esp
TTW_Bobbleheads.esp
TTW_MoreCookingItems.esp
TTW_OutcastTrading.esp
TTW_StashPackOptions.esp
TTW_SuperMutantRebalance.esp[/collapsed]
Whenever I happen upon the super mutant duo across from Farregut West Station, there's a high chance of my game crashing; not 100%, as there have been times that it hasn't.
However, if I go to the super mutant encampment that is next to the talon mercenary and the accompanying robot, within seconds of it coming into view...I get a crash. Not a CTD mind you; the screen goes black and I get the usual crash message.
I initially noticed this after playing for a while with a few mods, so I went ahead and did a fresh install (new saves, new ini files, etc.) to see if this persists without mods. It does.
Did the same again but without the TTW_* optional plugins. The issue still occurs. It also happens regardless of whether or not I have an ENB installed (renamed the "d3d9.dll" to "d3d9", practically uninstalling the ENB). NVSR doesn't make a difference either.
I've yet to check if super mutants in other parts of DC cause this crash for me. I'll go check that out once I have a bite to eat.
Thanks in advance.