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Some sort of skill issue?

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ZombieSavant
Posts: 1
Joined: Sat Nov 17, 2012 6:17 am

Some sort of skill issue?

Post by ZombieSavant » Sat Nov 17, 2012 6:26 am

Hi there folks, 


Just downloaded TTW a day or two back. Had no major problems with installation or the initial start up (siren was blaring though the whole open beginning tutorial but stopped when you wake up with your dad gone so major thing...)


I am running a modded game. Have Project Nevada installed, all four modules. Also have one quick mod I put together that added a simple follower (no interaction, just follows). 


The issue that I have noticed is that, despite having only a low repair skill (29) I am able to repair anything up to 100% if I have enough of them. Obviously this is not typical, and I am not sure what could be causing it. Should I try running the game w/o Project Nevada? 


Anyway, not the biggest thing in the world, just trying to figure it out.


Thanks, 


ZS. 



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Well that is not an issue, it

Post by Risewild » Sat Nov 17, 2012 7:23 am

Well that is not an issue, it's actually how Fallout New Vegas works, it allows to repair to 100% regardless of skill value.


What is does is that with better repair skill you repair more of the item condition using another item, and allows the player to unlock better craft recipes using crafting benches.


You can read more about the differences between repair skills in different fallout games here:


Repair Skill


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