General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Valondra
- Posts: 5
- Joined: Thu Oct 25, 2012 8:26 am
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by Valondra » Sun Jan 13, 2013 9:05 pm
Hi guys, I'm having some problems with the Alpha installer I hope you can help with. I reset all my files through steam to make sure nothing conflicted, and followed the instructions of the downloader and its page, but after finishing the installation, I started up FOMM and began editing the load order to find that Fallout3.esm is for some reason missing from the list. I'm fairly new to modding and would really appreciate some help in working out where its gone, how to retrieve it, or what I've done wrong.
Thanks in advance!
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Risewild
- Posts: 3219
- Joined: Mon Oct 01, 2012 9:14 am
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by Risewild » Sun Jan 13, 2013 11:49 pm
That's strange
well the only thing I can tell you is to try and install TTW on a folder in your desktop and then after it installed pass all the files into your Fallout NV game folder, overwriting anything it asks to.
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Valondra
- Posts: 5
- Joined: Thu Oct 25, 2012 8:26 am
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by Valondra » Wed Jan 23, 2013 10:18 pm
Tried your suggestion, and this turned up, but I clicked continue anyway.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Could not find file 'C:\Users\Joe\Desktop\Fallout Backup\Data\TaleOfTwoWastelands - Meshes.bsa.new'.
File name: 'C:\Users\Joe\Desktop\Fallout Backup\Data\TaleOfTwoWastelands - Meshes.bsa.new'
at Microsoft.VisualBasic.FileIO.FileSystem.RenameFile(String file, String newName)
at Microsoft.VisualBasic.MyServices.FileSystemProxy.RenameFile(String file, String newName)
at WindowsApplication1.TTW_Util.PatchFile(String fileName, String CHK_New)
at WindowsApplication1.Form1.Button1_Click_1(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TTW Patcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Joe/Desktop/TTW%20Patcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1001 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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Valondra
- Posts: 5
- Joined: Thu Oct 25, 2012 8:26 am
Post
by Valondra » Mon Jan 28, 2013 10:57 am
Still having the same problem, no fallout.esm in the load order of FOMM for New Vegas, and after starting the game up it begins to load and crashes before hitting the menu screen. Any other advice would be most welcome guys!
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thermador
- Posts: 773
- Joined: Tue Aug 07, 2012 2:24 pm
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by thermador » Mon Jan 28, 2013 6:20 pm
Your fallout 3 installation needs to be:
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Complete, with no missing files, and all DLC installed (or have Game of the Year Edition)
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100% legal, not pirated
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Patched to the most recent version
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English language version
Are all those things true?
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