For some reason the loading textures are flipped or too big for all the trees in the capital wasteland, is there a fix for this yet?
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tree loading
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JaxFirehart
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- Joined: Wed Sep 12, 2012 12:33 am
- chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
I've ben working on this for
I've ben working on this for weeks now and have no idea what is going on, the best we've come up with is that if you go into a building or other worldspace and wait 3 full days it will reset the LOD and, it will look proper. The big issue is that when you quit the came and, load again you'll have to do the Temp fix again and, wait another three days.
sorry I'm still looking into this for now thats the best solution I have.
chuck
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Blade
- Posts: 14
- Joined: Tue Sep 18, 2012 2:24 pm
Why does this happen for this
Why does this happen for this merge method and not the others that were previously used?
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
Thats the thing, if we knew
Thats the thing, if we knew that we could fix it.