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Thank You for Installer, Very Nice

General discussion of Tale of Two Wastelands
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James_T_Quirk
Posts: 47
Joined: Fri Feb 02, 2018 11:40 am

Thank You for Installer, Very Nice

Post by James_T_Quirk » Fri Feb 02, 2018 12:06 pm

What a Great Mod/ Programming effort, Fantastic, I downloaded this yesterday, ran for a couple hours, using my modded versions of FO3 & FONV, worked, but Crashy in Combat, sometimes, Travelled to DC, found I had to COC Springvale to leave station, but Then I realised, that FONV Mod 8x8 bit textures, seems to work fine in Tale of 2 Wastelands ... Bit cartoony, so I did a complete reinstall and both FO3 & NV, no Mods, except T2W, 4 gb patches, I has now been running 22 hours, I haven't even stopped the game to type this, It's still hanging in background .... VERY STABLE !!! NO Crashes, THATS better than Normal Fallout !!! 3,nv,4 ...


I started first time from a NV save, and then this NV game is new, so, Liberated Annabelle, a friend of mine, from mountain Mutoos on way, Skulked into Freeside, got on train, and @ DC still couldn't find a way out of Station, so COC springvale again, BUT other than that, EXCELLENT MOD !!!!!!!!!


I am missing somethig here, how do I start in FO3 world ? (Or maybe I too tired from playing all night, lol)


Thank You


Steve


Athlon 4ghz 8 core, 32gb ram, 2gb Nvidia GTX 750, Win 7


 



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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

You start a new game and do

Post by jlf65 » Fri Feb 02, 2018 2:05 pm

You start a new game and do the standard FO3 startup. Don't use old saves.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Not sure how you can't find

Post by RoyBatty » Fri Feb 02, 2018 3:27 pm

Not sure how you can't find your way out of the station, there's plenty of doors.


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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

To start in vault 101

Post by Risewild » Fri Feb 02, 2018 3:57 pm

To start in vault 101 (Fallout 3 start), make sure your .ini files have the necessary TTW edits:


https://taleoftwowastelands.com/content/faq#startnewvegas


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James_T_Quirk
Posts: 47
Joined: Fri Feb 02, 2018 11:40 am

Somebody said that if I

Post by James_T_Quirk » Fri Feb 02, 2018 4:23 pm

Somebody said that if I started FONV, new game, So on Vegas side, when you go to DC, because you didn't start there, it a "bug", but if Coc out to location, when you get back & enter normally, everything is unlocked, Exits "appear", I don't know if this is true, it something I saw somewhere in a Post..


 


Ps.. It Crashed to Desktop, 26 hours, big Mutant battle in DC, a Fatman, missile laucher, & lots car wrecks, a stray bullet, it got messy quick, it seems, but A TOUR De Force, in REUSING CODE, Kudos to you people  .... I will see if I make back to Vegas 2morrow ...


 



James_T_Quirk
Posts: 47
Joined: Fri Feb 02, 2018 11:40 am

Thanks Tyls, I have continued

Post by James_T_Quirk » Sat Feb 03, 2018 10:01 am

Thanks Tyls, I have continued on, Springvale COC, was a long way to the TRAIN, LOL, anyway, AMAZING, the Station, nice "little" puzzle,, Hope it don't happen EVERY TIME I wish to travel, but I Need 12.7mm Justice in DC, back to Vegas to CASH UP, ARM UP, then DC Troublespots will have a issue ....  I think I finish "playing" soon, Start a DC Game, play like it's meant too, but ...


So, Maybe, T3W, If the Survivor from 111, had a TIME Dilation Experiment go wrong, blow up or something, in his vicinity or his back pocket, maybe he was Transported BACK thru Time to Be REBORN at Vault 101, to complete a mission,that was needed for the Future of Human Race, That was given by a Bunch of Nutty Scientists, who I could track down over 3 Maps to Repay, then MAYBE we Could run 3 Maps, LOL ..


Anyway next, I will see if I can add some mods to increase population of Wasteland, DC is barren .. I started on NewVegas, then Fallout4, back to Fallout 3, NOW T2W, nice, runs like a steam train, on this rig .. Only other game I such high thoughts for is ELITE, Played it on c64, Amiga, 486PC, Now Online with REAL VICTIMS, if Fallout could only have that ...



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

If you start TTW in FNV

Post by Risewild » Sat Feb 03, 2018 10:09 am

If you start TTW in FNV (Mojave Wasteland) and go to FO3's Capital Wasteland, you're not born in the vault... TTW skips all of the FO3 tutorial. You just continue playing from the DC train station.


Also, if you start in NV, do not use the COC command to go to the Capital Wasteland. You need to use the train to change wastelands or TTW will not set some things it's supposed to set. Which means that the game will not know which wasteland you're on. Always take the train.


Like I said before, if you want to start in FO3, make sure your .ini files are edited like they should.


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James_T_Quirk
Posts: 47
Joined: Fri Feb 02, 2018 11:40 am

Thank You, I am now caught up

Post by James_T_Quirk » Sat Feb 03, 2018 12:25 pm

Thank You, I am now caught up, I will use train between wastelands, I could start in Fo3 world, and i will, but I am having some fun ATM, giving me NEW Purpose in Collecting UP .50 & 12.7mm b4 I return to DC, I am doing the fonv missions like a robot, just to generate cash, Those deadbeats Tribals at Point Lookout annoy me ....


 


Yes I know console Commands, it's not the same ...



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