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Just wanted to say thanks and 2 points of interest

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Jezz_X
Posts: 33
Joined: Fri Feb 06, 2015 5:43 pm

Just wanted to say thanks and 2 points of interest

Post by Jezz_X » Fri Feb 06, 2015 5:59 pm

Hi Guys just wanted to say a big thanks for TTW I really didn't have very high hopes that it would be any good (after hearing about it in various mods on nexus) but boy was I wrong you guys have done a fantastic job at bringing Fallout 3 into FNV


It gets around many of the short comings of fallout 3 like Iron Sights and the lame crafting system FO3 had and thanks to the guys who do the extra mod compatible its got a much better weapon modding than FO3 ever had.


I have run into a few small issues (non game breaking) that might be worth mentioning while I'm here, since I'm a new user on the latest version (2.7.3) who is not using an old save.


First one is a lot of the doors around the place particularly Megaton are always Red text in color like its a crime to open them (red in FNV means its bad karma) I waited outside the supply shop for ages waiting for it to turn white until I gave up and went in.


And the second is on meeting the brotherhood outcasts and trading tech with them the first time my character got completely unequipped of all his armor and weapons saves slots even though I still had all the items (which lead to be being promptly killed in the wastes as I had no idea I had no armor on :)


Anyway once again great job of the conversion its good fun



Jezz_X
Posts: 33
Joined: Fri Feb 06, 2015 5:43 pm

Ahh I see the red text has

Post by Jezz_X » Fri Feb 06, 2015 6:02 pm

Ahh I see the red text has been mentioned here as well https://taleoftwowastelands.com/content/craterside-supply-door-red-if-lockpicking



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

glad you're enjoying it :D

Post by Puppettron » Fri Feb 06, 2015 6:17 pm

glad you're enjoying it :D


the second problem you mention is a result of the Outcast Trading Optional Plugin, which Jax is working on to stop that unequipping thing.  for now, it's going to be a pita to remember what you had equipped and hotkeyed, but eventually he'll have it hand you back all your stuff in the same manner that you had it. (reason for this being that fallout vendors will buy anything you have, so to restrict that action to just stuff the outcasts are interested in, everything that isn't on their list is removed from you and returned)


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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