The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

I am wondering how complete this mod is.

General discussion of Tale of Two Wastelands
Post Reply
Courtesy
Posts: 11
Joined: Sat Dec 27, 2014 3:36 pm

I am wondering how complete this mod is.

Post by Courtesy » Sat Dec 27, 2014 3:43 pm

Hey! I didn't see this in the FAQ. How much of this mod is left incomplete right now? Are all the side-quests complete, for example, or is there any notable content missing?


IIRC I heard one of the endings on Fallout 3, you kill yourself in. How does that work out with this mod btw? As someone who has never played Fallout 3, I probably won't notice, but I'd still like to know if I'll be missing much from the original experience ^^



paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

It's a WIP due to constant

Post by paragonskeep » Sat Dec 27, 2014 4:19 pm

It's a WIP due to constant improvements etc. 


All of Fallout 3 content is here based on GOTY copy. The Fallout 3 ending you speak of is still there but was retconned a bit with Broken Steel's addition. 


This is using Fallout 3 in FNV's updated engine so the gameplay etc is much smoother with less crashes etc. 


In my opinion this is the only way to play Fallout.


 


If life is but a test, where's the damn answer key?!?!?

Courtesy
Posts: 11
Joined: Sat Dec 27, 2014 3:36 pm

So just for quick

Post by Courtesy » Sat Dec 27, 2014 4:33 pm

So just for quick clarification, you're saying that all the quests to the best of your knowledge are in tact: but since this is a WIP, something might be missing, or not work correctly (which is to be expected), right? :3



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

Its a fully playable FO3 with

Post by sesom » Sat Dec 27, 2014 4:46 pm

Its a fully playable FO3 with all DLCs as NV mod. Only tiny details can be strange or unbalanced.



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

and broken steel got rid of

Post by Puppettron » Sat Dec 27, 2014 5:38 pm

and broken steel got rid of the original game endings anyway, so you won't have to worry about unexpected game over until you fight the dam war.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

And CAGE works to resolve the

Post by RoyBatty » Sat Dec 27, 2014 7:04 pm

And CAGE works to resolve the DAMWAR issue.


 


Image

thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

How much of this mod is left

Post by thermador » Sat Dec 27, 2014 7:47 pm

How much of this mod is left incomplete right now?


- Virtually nothing.  Mainly we work on bugfixes that pop up, and also mod compatibility (converting Fallout 3 mods, making TTW-specific mods, enhancing FNV mods to work with the Fallout 3 portion of TTW).


Are all the side-quests complete, for example, or is there any notable content missing?


- Yes, it's all complete and fully playable.  You can put 300 hours in the capital wasteland if you want, and complete all the Fallout 3 quests and expansions.  I would say there is virtually no content missing, but due to the differences between the games, some content has been changed of course.  The FAQ addresses these differerences: https://taleoftwowastelands.com/content/faq#differences


 



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

You can do everything that

Post by TrickyVein » Sat Dec 27, 2014 7:54 pm

You can do everything that you could ever hope to do in DC, playing TTW just as if you were playing Fallout 3. 


Except use Big Guns. And some other things that are due to differences between the games which we can't reconcile.



Courtesy
Posts: 11
Joined: Sat Dec 27, 2014 3:36 pm

I'd like to thank each of you

Post by Courtesy » Sun Dec 28, 2014 5:12 pm

I'd like to thank each of you for the answers you've provided. I've no doubts of the quality of what I'll be playing then, which is totally awesome. I've never actually played Fallout 3, but I've totally been looking forward to showing off this mod when I livestream. Perhaps I can even convince a few people to donate to you, since nothing I've heard from anyone indicates you don't deserve the help ^^.



Post Reply