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The GOG versions do work with the current release

General discussion of Tale of Two Wastelands
austen1000
Posts: 45
Joined: Fri Jul 25, 2014 9:41 pm

The GOG versions do work with the current release

Post by austen1000 » Fri Jun 02, 2017 10:43 pm

I tried it because I was curious what it would say about my GOG versions. I was shocked that not only did it auto-detect both games, but, it went through the full install process as well, and I am playing TTW through the GOG new vegas. Also, why does a thread get bumped on edits?



hellstorm102
Posts: 15
Joined: Sat Dec 15, 2012 12:55 am

Interesting! i just bought

Post by hellstorm102 » Sat Jun 03, 2017 1:51 am

Interesting! i just bought them and was gonna see what the installer says.



Ill report back with my findings!



Edit: Yes it seems like its working fine!



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

You used the wrong old

Post by RoyBatty » Mon Jun 05, 2017 3:26 pm

You used the wrong old version of FOMM.


If the game crashes then you also did something wrong.


You should start your own topic in troubleshooting and provide the information we request so we have something to go on.


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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

You DO know that you're not

Post by jlf65 » Tue Jun 06, 2017 4:15 pm

You DO know that you're not supposed to launch the game from FOMM? Right? It even tells you not to do so if you try, but will let you if you insist. FOMM is ONLY for installing and activating/deactivating mods. Always launch the game via the NVSE launcher.


And MO simply doesn't work well (at all) with FO3 or FONV. It's pretty much just meant for Skyrim. The last time I asked about FO3 with MO over at the Nexus, they ignored me. It's all Skyrim in the MO discussion.



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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

That's bullshit, I use Mod

Post by pintocat » Tue Jun 06, 2017 7:15 pm

That's bullshit, I use Mod Organizer with no problems.



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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

Yeah. Same here. I have used

Post by EnderDragonFire » Tue Jun 06, 2017 8:48 pm

Yeah. Same here. I have used MO with New Vegas for years. No problems at all, except when I do something stupid. The software is not the problem, I guarantee it. As for FOMM, I think you should trust Roy's judgment. 


"Who are you, who do not know your history?"



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RoyBatty
Gary
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Location: Vault 108

MO won't work for me *shrug*.

Post by RoyBatty » Wed Jun 07, 2017 12:04 am

MO won't work for me *shrug*.


Yeah don't launch the game through the mod manager, there is 0 reason to do that unless you use MO.


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Mystical Panda
Posts: 750
Joined: Wed Mar 30, 2016 2:02 pm

Vulchor,

Post by Mystical Panda » Wed Jun 07, 2017 12:17 am

Vulchor,


I remember when I first installed TTW, I also had a problem with FOMOD borking out when creating extremely large archives for the NV side.


I just ran the installer, but didn't create the large FOMODS files. Then  I created a folder that MO would "see" and moved the newly created files manually there; instead of packing them with the installer, them unpacking them using MO.  When I start MO up, it looks for folders where it thinks mods should be (where you configured them to be installed by MO, and where MO unpacks them), and it'll pick up the folder you created outside of MO just like it would a folder it created itself.


Not sure if that'll help, but good luck with getting everything setup and working they way you want it; happy modding!



GrantSP
Posts: 123
Joined: Sun Jan 08, 2017 11:13 pm

I haven't got the GOG version

Post by GrantSP » Wed Jun 07, 2017 12:50 am

I haven't got the GOG version to check but are you sure it isn't also loading NVSE automatically like Roy's patch does?


In that case you would run FalloutNV from MO and not NVSE.


 


Also MO works perfectly well with both FO3 and FNV, any issues anyone has should be examined in STEP, not Nexus. STEP has been the official MO support forum since the beginning. Also Nexus is a cesspit!



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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

Nexus isn't all bad, but you

Post by jlf65 » Wed Jun 07, 2017 1:52 am

Nexus isn't all bad, but you have to be VERY CAREFUL what you say and to whom. They're ban happy when they aren't ignoring you, but it IS the leading place to get Bethesda game mods... unfortunately.


 



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