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General discussion of Tale of Two Wastelands
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FIg Newton
Posts: 2
Joined: Sun Jan 12, 2014 5:09 am

Glorious Mod

Post by FIg Newton » Wed Jan 15, 2014 9:09 am

Lol sorry about the essay I seem to have written... if you just want a report on bugs scroll to the bottom. 


So I just completed my second play through of the Fallout 3 story line. My first was ages ago, and to be honest, I hated Fallout 3. Not for storyline reasons, but because the combat was well... godawful. The only reason I actually beat the game was that the story line is a thing of beauty.


A couple months after its release, a friend lent me a copy of Fallout New Vegas on the PS3. After playing just a few minutes of the game I could tell that the combat had been fixed and I got most of the way through it before I returned the game to my friend. I wanted desperately to enjoy Fallout 3 the way that I was enjoying New Vegas, but knew that wasn't possible. Or so I thought, a few years back I heard of Requiem for the Capitol Wasteland, I could find it because TTW had just come into being. Then I stumbled across TTW on Morroblivion. I bought FNV and FO3 on steam and loaded up the mod. Unfortunately it was an early version and I couldn't really stand all the bugs. 


Well about a week ago a friend mentioned that he had started playing a lot of New Vegas again, and I decided to check out if there was a new version of TTW. Upon finding there was, I grabbed it and installed it. (I had to do a manual installation which was a pain, but whatevs.)


It was grand when I found myself being born in FO3, and upon receiving my first gun, pulling up the sights and actually being able to aim and hit things. I explored the Capitol Wasteland in great depth for the first time, and for the first time since I played Oblivion I felt this grand surge of exploration, a desire to just pick a direction and go. Running into enemies didn't suck any more because bullets would actually go where I wanted them to. I started doing random side quests, going for the little in game achievement things, and just enjoying the game. I also really enjoyed hardcore mode, although it's not really as difficult to balance food water and sleep as it should be (not blaming you guys for that obviously, that's on bethesda,) I think I slept twice in the time I played the game and have had my sleep meter stay at zero pretty much the whole time since nuka cola is probably the easiest source of healing.  


Really what I'm saying here is, thank you for this mod, I've wanted to replay FO3 but its story didn't make up for the game play. Now I can really enjoy the Capital Wasteland, and when I get bored, head on over to New Vegas.


I'll probably be donating to the site soon, as this is something that if Bethesda had released I would've bought without hesitation. As for now, I'm debating to continue with Broken Steel and exploring more of the wasteland or heading off to the Mojave, either way, though, this mod is quite possibly the best game I've ever played. 


 


BUG REPORT -

I actually ran into very few bugs in TTW. Aiming down the sights in Operation anchorage doesn't quite work correctly, and occasionally Dogmeat would decide he was going to not follow me until I spoke with him, I guess he has a desire for attention. I did run into the Citadel glitch where the Citadel is just a giant plateau with all the NPC's bunched up in one spot, but after tossing a few grenades in there (hysterical, by the way) I just searched the site and found a fix for that. Oh, and it would often freeze on loading screens, but I suspect that's just Fallout being Fallout. 


 



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