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An idea I had

General discussion of Tale of Two Wastelands
JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Here is my Zeta - Main;

Post by JaxFirehart » Wed Jan 15, 2014 8:34 pm

Here is my Zeta - Main;


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CraigTBoone
Posts: 63
Joined: Thu Jan 24, 2013 12:41 am

JaxFirehart wrote:

Post by CraigTBoone » Wed Jan 15, 2014 8:35 pm

[quote=JaxFirehart]


 


Here is my Zeta - Main;


[/quote]


Is that defalted, or just the BSA?


This is seeming less and less like a patch solution and more like a warez distro fix.

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Its uncompressed, raw files.

Post by JaxFirehart » Wed Jan 15, 2014 9:17 pm

Its uncompressed, raw files.



CraigTBoone
Posts: 63
Joined: Thu Jan 24, 2013 12:41 am

So it seems the only thing

Post by CraigTBoone » Thu Jan 16, 2014 1:57 am

So it seems the only thing that was different are the OGGs, which are the sound files. Which explains why Zeta - Sound is 100% different.


This is seeming less and less like a patch solution and more like a warez distro fix.

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Ah fuck

Post by JaxFirehart » Thu Jan 16, 2014 3:36 am

Ah fuck


That was JUST Zeta - Main, not Zeta - Sounds



CraigTBoone
Posts: 63
Joined: Thu Jan 24, 2013 12:41 am

JaxFirehart wrote:

Post by CraigTBoone » Thu Jan 16, 2014 4:31 am

[quote=JaxFirehart]


 


Ah fuck


That was JUST Zeta - Main, not Zeta - Sounds


[/quote]


It gave me the information I needed.


This is seeming less and less like a patch solution and more like a warez distro fix.

Dionysus
Posts: 12
Joined: Mon Jan 13, 2014 8:49 pm

[URL=http://s516.photobucket

Post by Dionysus » Tue Jan 21, 2014 8:52 pm

[URL=http://s516.photobucket.com/user/davey0069/media/rsz_fallout_3_par.jpg.html][IMG]http://i516.photobucket.com/albums/u330/davey0069/rsz_fallout_3_par.jpg[/IMG][/URL]


Fallout 3 GOY 2Disk Edit,


Ver: 1.7.0.3



Padawelts
Posts: 7
Joined: Fri Feb 14, 2014 10:12 pm

Couldn't fit it all in one

Post by Padawelts » Mon Feb 17, 2014 7:14 pm

Couldn't fit it all in one screenshot so I cropped it down. I'm using the steam version with GFWL but I disabled that till I reinstalled Fallout 3


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A55K1KA
Posts: 120
Joined: Thu Apr 03, 2014 6:32 am

Here are my results, using a

Post by A55K1KA » Wed Apr 09, 2014 2:46 am

Here are my results, using a steam downloaded GOTY edition of fallout 3.


Note i am getting no menu at launch with TTW installs


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"A Bullet Will Always Lead To Mutual Understanding...
In That It's One Of The Few Things
That One Can Truly Wrap Their Head Around"
-A55K1KA

CraigTBoone
Posts: 63
Joined: Thu Jan 24, 2013 12:41 am

Yeah so the only difference I

Post by CraigTBoone » Sun Apr 27, 2014 1:27 am

Yeah so the only difference I see between versions is the audio compression. It looks like they encoded it differently between versions. Probably some scrub on the production side ran the compression script again for no reason.


That shouldn't effect what TTW is doing though. So the BSA reader should be fine between versions.


This is seeming less and less like a patch solution and more like a warez distro fix.

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