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Kainschylde
Posts: 136
Joined: Fri Oct 12, 2012 9:47 pm

Once it's a FOMOD it can just

Post by Kainschylde » Mon Feb 24, 2014 3:45 am

Once it's a FOMOD it can just be run through FOMM or NMM to install.


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Greslin
Posts: 72
Joined: Thu Jan 02, 2014 3:13 am

Thatchor wrote:

Post by Greslin » Mon Feb 24, 2014 7:21 am

[quote=Thatchor]


But on a serious note, in my experience (as well as many others), TTW is more stable than FO3 is stand alone.


[/quote]


I just had to second this.  I've been way impressed with how stable TTW is, compared to the final release of FO3.  I still get crashes, but they almost always end up the results of mod conflicts or rogue records in mods.  I just assume now that if I'm having problems, it's me and not the game.  Never could say the same about stock FO3.


 


"Is there panic when it starts turning dark

And when evening shadows creep, do I lose any sleep over you?"

- Ink Spots, "Do I Worry"



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Yes, TTW is awesome. The

Post by charwo » Wed Feb 26, 2014 12:28 am

Yes, TTW is awesome. The stability alone makes me dance the happy dance. Also, I never had so much fun killing bad guys with a 9 in all of New Vegas. Clearing out the supermarket was a breeze!



Senterpat
Posts: 239
Joined: Thu Feb 21, 2013 5:37 am

Agreed, with TTW and NVAC, I

Post by Senterpat » Fri Feb 28, 2014 6:20 am

Agreed, with TTW and NVAC, I can play for hours on end. Since I've gotten NVAC a couple of months ago, I've crashed maybe 3 or 4 times, and I'm running a heavy mod set up.


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charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

I know that. Although I

Post by charwo » Fri Feb 28, 2014 2:10 pm

I know that. Although I wonder how man mods can be run on NV without the thing melting into slag. For my ill fated Fallout 3 mod job, the answer was everything up to BA. After that cut it out.


And guys, Anchorage is SO much fun in TTW! Although in mine, the frag mines are giving me the big red exclamation marks. Not sure if my loadout or something that needs to be patched. All I know is that all the TTW optional patches I loaded do not work at all. Maybe the Anchorage options will start once I complete guns of Anchorage?*



*Anchorage is my favorite DLC ever. It made me realize all the cool stuff in Fallout actually happened before the nuclear war, not after. Plus....welll....AMERICA! FUCK YEAH!!!!



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Yes, after guns of anchorage

Post by JaxFirehart » Fri Feb 28, 2014 3:16 pm

Yes, after guns of anchorage you get options if you are using Anchorage Customization.



charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Thanks for the info! :D

Post by charwo » Fri Feb 28, 2014 6:44 pm

Thanks for the info! :D



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Although in mine, the frag

Post by Risewild » Sat Mar 01, 2014 12:17 am


Although in mine, the frag mines are giving me the big red exclamation marks. Not sure if my loadout or something that needs to be patched.



There is a fix for that in the hotfixes on the TTW Alpha Download page. Look for it in the Download section.


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charwo
Posts: 241
Joined: Sat Jan 19, 2013 1:14 pm

Danke!

Post by charwo » Sat Mar 01, 2014 1:28 am

Danke!


Also, is there a FWE compensator for TTW? I get most of the effects of FWE from NVEC/PN, but the extra guns and unique models of the uniques, etc, etc....



anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

The Armory 2.5 (300 weapons

Post by anstand » Sun Mar 02, 2014 10:49 am

The Armory 2.5 (300 weapons for NV and some parts of F3) and Apocalype Armor 2.0 (100 weapons for F3 and some parts of NV) will be your friends, although I don't know if the weapons from AA2.0 have iron sights (probably not, which is a big mood killer).



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