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Recently Downloaded TTW, Here's my feedback (bugs, suggestions,ect)

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Mr Blah
Posts: 3
Joined: Tue Jul 11, 2017 2:50 am

Recently Downloaded TTW, Here's my feedback (bugs, suggestions,ect)

Post by Mr Blah » Tue Jul 11, 2017 3:41 am

I don't know if this is the proper way to report bugs to you people but I couldn't figure how to actually submit a proper bug report so I'll do it this way.


I downloaded TTW on Friday and started a playthrough, so far I've seen the following bugs:


Bugs


The gate to Megaton (the thing Deputy Weld stands near and is supposed to open when you approach) doesn't actually open.


Polowski Preservation Shelters cannot be opened by activating them. The "Press E to activate" message comes up, but pressing E does nothing.


The Gate to Tenpenny Tower doesn't actually open when you talk to the Intercom. the security guard acknowledges you but the gate doesn't actually open.


In the Tenpenny Tower Lobby There's a bunch of red rhombi with exclamation points in them. I have no idea. Everything else seems to be fine though.


   The Calvert Mansion in Point Lookout has some interesting happenings:


The gas tank in the west wing of Calvert Mansion doesn't actually spawn (breaking The Local Flavor) and Desmond just stands on the 2nd floor entrance near the sniper rifle while looking mean toward the west wing.


The gas tank in the east wing doesn't disappear when exploding, it explodes, bounces around and you can shoot it again.


Desmond won't talk to you even if you force start Walking With Spirits via console command. He just talks about having to repel the home invasion.


I Found some stock Combat Armor in DC, it had a weight of 12 but I can't find any corresponding item in the GECK (anything with the name "Combat Armor" and a weight of 12) which implies there's something reducing the weight of armors in-game.


 


Feedback (not bugs)


I think the DC weapon prices are too high in general; it makes acquiring huge amounts of money absurdly easy. I know some of these weapons (Hunting Rifle, Flamer, Combat Knife, et cetera) are like that from New Vegas itself, but the huge availability of valuable weapons makes money essentially a non-issue.


Union Station is Gorgeous.


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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

I think your bugs are pretty

Post by Risewild » Tue Jul 11, 2017 7:52 am

I think your bugs are pretty much caused by some other mods.


I tested most of those things and they don't happen in my un-modded TTW game. Even the Combat Armor weights 45lbs.


 


Prices and weapons were not balanced yet in the public version (it's still an Alpha Version after all), the next TTW version will have balanced weapons and I think economy too in the DC side of TTW .


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RoyBatty
Gary
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Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

You are using incompatible

Post by RoyBatty » Tue Jul 11, 2017 11:34 am

You are using incompatible mods with TTW, none of that happens with vanilla TTW.


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Mr Blah
Posts: 3
Joined: Tue Jul 11, 2017 2:50 am

So I was. Fixed it. Thanks

Post by Mr Blah » Wed Jul 12, 2017 1:49 am

So I was. Fixed it. Thanks



Mr Blah
Posts: 3
Joined: Tue Jul 11, 2017 2:50 am

Found the mod causing the

Post by Mr Blah » Wed Jul 12, 2017 1:50 am

Found the mod causing the door glitches. Fixed.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Glad you could find the

Post by Risewild » Wed Jul 12, 2017 4:24 am

Glad you could find the culprits yes.


Hope you enjoy TTW without problems from now on laugh.


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