I tried to get them to work Roy and discovered a problem whilst I was doing it,I wanted to start a game in Nv to test the Nv map.
So I started a new game and didn't get the option of Mojave or the Capital it took me into a dark room unless I use the pipboy light with missing textures and I can drop off the map and be back in the same place.
The Capital Wasteland save I'd started to test mods still works fine,I'm not sure this is to do with the maps because if I disable them it's still the same.
Oh also if I disable startupmenu in Mo and start a new game I start in Nv.
I saw the hotfix for the startupmenu so downloaded and installed it and still had the same problem,now if I disable it I start in Vault 101,but still no option to choose.
Just to update installing the hotfix for slow loading seems to have got the startupmenu working,I'll start a new game save and try starting another new one
I think things may be fixed now,I was just looking at the ttw performance guide,do I make the .ini changes in mod organizer ?
Now, we shall enable the engine's built in purging within the three INIs mentioned above. If you're playing with Zan's AutoPurge Crash Protector, uninstall it before applying these superior changes.
bPreemptivelyUnloadCells=0 to bPreemptivelyUnloadCells=1
bSelectivePurgeUnusedOnFastTravel=0 to bSelectivePurgeUnusedOnFastTravel=1