With both the vest and the helmet, it gives a DT of 10 which is sufficient to render every weapon during the escape segment ineffective except for the baseball bat. I think it should be rebalanced so that the weapons available during the escape segment are still effective against it (as it was during the original FO3).
For the record, when i went through the escape segment, the laser pistol did 10 damage, the baton did 9 and the 9mm pistol did 9. Only the baseball bat could break the DT threshold of the armor.
