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Repair mods? Are there any?

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Jester814
Posts: 1
Joined: Sun Jun 21, 2015 7:21 pm

Repair mods? Are there any?

Post by Jester814 » Tue Jun 23, 2015 3:13 am

Hey guys. I spent a good while searching through the forums and couldn't find a mod that expands repairs in the game. Specifically I'm talking about something that allows you to repair based on a much, much larger list of things. I tried using the FONV version of a mod that lets you use scrap metal and scrap electronics to pretty much repair anything, but it seems to only work on around 25% of the items in the game. I was wondering if anything similar has been ported for TTW that I missed.


 


Absolutely loving TTW. So happy I discovered it a couple days ago.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

There's a perk for that.

Post by RoyBatty » Tue Jun 23, 2015 5:47 am

There's a perk for that.


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subtledoctor
Posts: 35
Joined: Sat Nov 10, 2012 8:17 pm

I use, and like using, this

Post by subtledoctor » Mon Jul 13, 2015 3:03 am

I use, and like using, this one:


http://www.nexusmods.com/newvegas/mods/34898/


EDIT - and I'm now modifying that mod to disallow repairing weapons with other weapons.  So the only thing you can do to repair weapons is...


1) ask a vendor to repair it for you


2) use "replacement parts" (made from 3x scrap metal) or "replacement electronics" (made from 3x scrap electronics)


3) use "weapon cleaning kits" (made from abraxo + purified water)


4) use "weapon repair kits" (made from replacement parts + replacement electronics + duct tape + wonderglue)


That should introduce a new level of challenge in maintaining weapons in good working order...



subtledoctor
Posts: 35
Joined: Sat Nov 10, 2012 8:17 pm

I haven't touched armor

Post by subtledoctor » Fri Oct 16, 2015 5:46 pm

I haven't touched armor repairing yet.  The original mod allows for the creation of "armor plating" made from 2x scrap metal, to repair metal armors, but it is not comprehensive and the mod is hit-or miss on which light armors can be repaired by what. (You can make "leather patches" from belts and certain hides, but they don't work for all light armors.) I'd love to see someone make a TTW update of it, like they did with so many other great mods.  Then I would give armors the same treatment. 


I've been playing for a few hours with no weapon-on-weapon repair and it's really great.  I turned 6 scrap metal into 2 "replacement parts" and I have 3 "weapon cleaning kits" - but the cleaning kits only work on weapons that are already over 50% repaired.  In Primm (this is a FONV game, not a full TTW run), I have a 10mm pistol at about 40% repair but I don't want to use up my replacement parts because I want to save them to make WRKs in the future.  So I can't use the cleaning kits either!  Finally I paid through the nose (700 caps!) to have the quartermaster at the NCR outpost repair the pistol, and now I can use those cleaning kits to keep it in good condition. This pistol will now be a prized possession.


Also, since I can't combine weapons for easy transport and selling, I can't carry as much loot and I'll end up with less caps overall. This is definitely making things feel more scarce and run-down.  yes


As for sharing it, unfortunately I messed with someone else's mod and I don't have permission to re-distribute it.  But, to do thsi yourself, just download the mod, open it in the GECK, go to "Form IDs," and edit each and every repair list to remove weapons from them.  Took me about 10 minutes.


If someone around here wants to make a proper TTW update of the Realistic Repair mod (who does those mod conversions? The devs?) then I will happily alter it to offer an alternative version like this.



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