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Continuity Corrections

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Agure
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Continuity Corrections

Post by Agure » Sun Dec 21, 2014 8:43 am

I just want to address the continuity issues between the two games using a list that I think can use some changes. (Taken from the wiki)




  • It can be inferred during dialogue with Veronica Santangelo that the Courier does not know where they were born. (Is some what of a continuity issue, given I think it was said they had the lone wanderer at the purifier)


  • The Courier can tell Cass that they [the Courier] do not know what fish is. Or, on the contrary: an intelligent Courier may test her knowledge about fish, clearly aware of their nature although they are practically non-existent in California or the Mojave Wasteland and may only be found in Lake Mead or Zion Canyon.    (Again another continuity issue given that DC is an ocean connected city through a lake. Plus fish men)


  • In Dead Money, it is implied that the Courier does not know what FEV is through their interaction with Elijah.   (If the lone wanderer did that supermutant quest or even the main quest they should have a passing knowledge about the FEV by now.)


  • Dialogue choices throughout Honest Hearts heavily imply that the Courier has never heard of Christianity.   (The lone wanderer would have to get amnesia to literally forget the passage that his father drills into his brain and made so important to the entire game.)


  • One of the epilogues of Old World Blues states that the Courier knows very little about communism or high schools, though this is an inference from the X-8 computer system. (The lonewanderer took a freaking GOAT.)


  • A male Courier with the Lady Killer perk can ask if the Lonesome Drifter is 17, and then express relief after the Drifter says he is 28, implying the Courier impregnated (or believes he impregnated) a woman in Montana around 18 years ago. (I'd be really creeped out about age of consent in the vault if a 23 year old has a 17 year old kid. The lone wanderer was born in 2258, the events of New vegas take place in 2281)


Speaking of which there is also a 4 year gap between the end of fallout 3 and new vegas (2277-2281) So the ten years later screen doesn't really fit well either. I do realize that's a short amount of time to settle a town, but gold rush towns had been settled in for a lot less... also this is the pc character we're talking about so it'd make sense considering he's such a driving force in the world.


So what I am suggesting is some possible continuity fixes where they occur, and maybe give the wanderer a reason to board that train.  What do you guys think?


 


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RoyBatty
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"(The lone wanderer would

Post by RoyBatty » Sun Dec 21, 2014 8:54 am

"(The lone wanderer would have to get amnesia to literally forget the passage that his father drills into his brain and made so important to the entire game.)"


Getting shot in the head is known to cause memory damage. ;)


He doesn't remember the events of the Divide either.


 


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TrickyVein
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Agure wrote:

Post by TrickyVein » Sun Dec 21, 2014 3:41 pm

[quote=Agure]


What do you guys think?


[/quote]


I think that unless you, specifically put in the work to rectify any of these continuity issues, nothing will happen. I appreciate the fact that you've pointed these out, but it just reinforces the fact that Fallout 3 and NV are completely different games.


Practically speaking, changing dialogue in F:NV has the potential to create more trouble than it's worth. 



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KeltecRFB
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Like what Roy is stating in a

Post by KeltecRFB » Sun Dec 21, 2014 5:13 pm

Like what Roy is stating in a round about way, you have to role play it yourself.


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EnderDragonFire
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"It can be inferred during

Post by EnderDragonFire » Wed Jan 14, 2015 10:15 pm


"It can be inferred during dialogue with Veronica Santangelo that the Courier does not know where they were born. (Is some what of a continuity issue, given I think it was said they had the lone wanderer at the purifier)"


 


When the courier says "I'm not exactly sure" she is referring to the fact she has amnesia, not that she does not know her birthplace. In fact, dialogue with Ulysses implies you DO know you birthplace "You don't know where I was born," when hen he says that the Divide is your home.


 


 


"The Courier can tell Cass that they [the Courier] do not know what fish is. Or, on the contrary: an intelligent Courier may test her knowledge about fish, clearly aware of their nature although they are practically non-existent in California or the Mojave Wasteland and may only be found in Lake Mead or Zion Canyon.    (Again another continuity issue given that DC is an ocean connected city through a lake. Plus fish men)"


 


This does not count Lakelurks, as those are found in Vegas as well and are part of the conversation. Also, there are fish in Vegas as well, so this makes equally little sense in the vanilla game.


 


"In Dead Money, it is implied that the Courier does not know what FEV is through their interaction with Elijah.   (If the lone wanderer did that supermutant quest or even the main quest they should have a passing knowledge about the FEV by now.)"


 


Just like the last point, this is dumb in vanilla, not just TTW as the FEV is explained through New Vegas quests as well.


 


"Dialogue choices throughout Honest Hearts heavily imply that the Courier has never heard of Christianity.   (The lone wanderer would have to get amnesia to literally forget the passage that his father drills into his brain and made so important to the entire game.)"


 


The Courier actually implies that he has never heard of RELIGION at all. Which is absurd, considering how there are Christians and Buddhists in the NCR, as well as dozens of cults (Bright Brotherhood, Children of the Cathedral, Etc.) and that the Legion has a state religion dedicated to the Roman pantheon. Basically what I am trying to say is that that conversation is dumb in any context. 


 


"One of the epilogues of Old World Blues states that the Courier knows very little about communism or high schools, though this is an inference from the X-8 computer system. (The lonewanderer took a freaking GOAT.)"


 


I am certain that that is a joke, but even if it is not a joke, the vault does not have a "high school" exactly, more like a single classroom.


 


"A male Courier with the Lady Killer perk can ask if the Lonesome Drifter is 17, and then express relief after the Drifter says he is 28, implying the Courier impregnated (or believes he impregnated) a woman in Montana around 18 years ago. (I'd be really creeped out about age of consent in the vault if a 23 year old has a 17 year old kid. The lone wanderer was born in 2258, the events of New vegas take place in 2281"


 


You are right, this is a well known continuity error with TTW. Luckily it is dependent on a specific gender and perk,


thus can be avoided. A fix wouldbe nice though.


 


 

"Who are you, who do not know your history?"



retlaw83
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I always play these kinds of

Post by retlaw83 » Fri Jan 16, 2015 4:28 am

I always play these kinds of options off as the Courier lying or fucking with someone on purpose. I don't need the dialog option to say [Lie.] next to it to know it's untrue.


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JaxFirehart
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My response exactly. There

Post by JaxFirehart » Fri Jan 16, 2015 11:43 am

My response exactly. There are plenty of times in vanilla FNV where the dialog is pretty plainly you fucking with someone.



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Risewild
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I don't even know why some

Post by Risewild » Fri Jan 16, 2015 12:49 pm

I don't even know why some dialog options have that [LIE]... I am sure I noticed a few times the courier/lone wanderer has some lie options that don't have the [LIE] thingie before it. Never understood that [LIE].


Would make sense if besides Speech there would be a Bluff skill, to influence if people would believe you if you lie, then the player would know immediately that option would use Bluff skill instead of Speech.


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paragonskeep
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The [LIE] aspect always

Post by paragonskeep » Fri Jan 16, 2015 6:07 pm

The [LIE] aspect always results in loss of karma. 


So many times you are completely messing with some one with dialog. But with being a smartass I love that aspect. 


If life is but a test, where's the damn answer key?!?!?

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