I have a suggestion, if you would indulge me. In the mothership there don't seem to be any water sources which poses a problem on survival mode. So I was thinking of making two items named Alien Beverage [descriptive here]. My Idea was to take the cup you find as a prop and make filled versions. They would have the hydration stats of a Purified Water. I was originally thinking of having them be called Alien Blue Drink and Alien Red Drink. That being to complement the Alien Squid Food and Alien Worm Food. However it may be more useful to give them an extra effect. (Although then it is more like Rushing Water)
I.E.
-
Alien Red Drink: Dehydration -50, +1 Strength for 4 min -
Alien Orange Drink: Dehydration -50, +1 Charisma for 4 min -
Alien Yellow Drink: Dehydration -50, +1 Agility for 4 min -
Alien Green Drink: Dehydration -50, +1 Endurance for 4 min -
Alien Blue Drink: Dehydration -50, +1 for Perception 4 min -
Alien Indigo Drink: Dehydration -50, +1 for Intelligence 4 min -
Alien Purple Drink: Dehydration -50, +1 for Luck 4 min
My preference would be to add them in using TTW - Zeta Vending Machines want me altering the mod. Or if S/He wants do it, I'll respect the decision and find another way to add them, or step off.
*Edit 8:55pm MST 6/16/2014*
Opened up the files in Fallout 3 Archive extractor. Extracted all of the meshes and textures from MZ. But I can't find the textures used for dlc05alienutensil03.nif.
Also If I add water physics in Blender 2.7 would that translate to results in game?
*Edit 9:45pm MST 6/26/2014*
Is anyone reading this? At this point it is very quiet. Wondering, if it is because it was a bad title. Is it a lack of intrest, or is this just a stupid idea.
Senterpat hasn't said anything on the mods page: http://www.nexusmods.com/newvegas/mods/50001/ , as to avoid going over their head I will wait for a response.
*Edit 2:20pm MST 12/30/2014*
Checked Senterpat's page and s/he gave the go ahead. So work will begin after the holidays. In the mean time I'm working on loading screens for TTW.