So i was playing TTW with unlimited followers mod for NV and i was sending some followers home to the 38 with all my shiny new stuff and i realized i couldn't send good ol' Jericho to the 38. if i was RP'ing this would be a good thing but it sucked that i couldn't send him back, so looked at the NV followers and thought "what if i could copy the dialog and routine scripts for the NV followers and give the dialog options to the F3 followers. I tried of course, and i obviously had no idea what to do when it comes to script editing (im only a 3d modeler), so here i am putting this up. if anyone wants to take this idea to heart i'd be extremely grateful. apology's in advance if this has already been done/suggested.
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FALLOUT 3 follower additional idea
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Calavid
- Posts: 2
- Joined: Sun Jan 12, 2014 6:01 am
FALLOUT 3 follower additional idea
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
This will be done at some
This will be done at some point, it is on the to do list. There is another thread on the forum where we discuss where the companions would be fired to if you did not send them to the lucky 38. IE Dogmeat might go hang out with Doc Mitchell, Fawkes would head up to Jacobstown etc.
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Calavid
- Posts: 2
- Joined: Sun Jan 12, 2014 6:01 am
oh, ok, thanks! Sorry, haven
oh, ok, thanks! Sorry, haven't been here long, signed up like an hour ago. thanks for taking the time to answer, BOL
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am