Hi everyone. Long time follower of the project from the Requiem days, and I really appreciate the long hours and hard work that has gone into this project.
I am currently working my way through my first play-through, and have gathered some suggestions on some of the more often talked about subjects on the boards, primarily based on balance of the game. FYI, I play hardcore very hard with the 1/2 XP TTW mod on. I also don't use vats.
1. Super Mutants. Honestly, I think they are a welcome challenge. If the BOS is afraid to wander into the middle of the mall, why in the world would a level 15 little girl who lived her entire life in a vault fair any better? And once you find your first high-damage gun (plasma rifle / blackhawk / sniper / shiskebab), an experienced player should be able to get by. If you aren't experienced, maybe turn the difficulty down initially. Also, stimpacks can be hotkeyed. Set "1" as your stimpack hotkey and be prepared to use it on occasion.
2. Talon Company. Hard is fun, getting hit with tri-beam laser riffles at level 3 when you walk up to the super-duper mart and face talon company with 15DT armor. Not fun. Is there any way to create a bit more balance with that? Perhaps limit the DT on the base talon company armor? or limit the talon company spawns to one person before level 10? Not sure what the extent of the possibilities are here, but they were certainly overpowered initially.
3. Skill books / skill points. Seems like there are a lot of them available. I am level 30 and am maxed in almost every category. Granted I put my intellegence high to get more. Maybe skill books should be 1/2 points instead of 3/4? (4 with perk). There are more of them now, so it would be more balanced.
4. Bullet to the head. Ok, last comment, but this is a big one. I traveled to the Mojave at level 24 with nothing but my railway rifle. After being shot in the head with a 1911 and losing 9 years of memories, I was still able to OHKO pretty much everything that lived in the Mojave initially. To balance the beginning of the main Mojave quest, maybe there is a way to put in some side-effects of the bullet to the brain. For instance, maybe take 50 skill points from every category initially? Then, as you use those skills, you slowly learn back those 50 skill points? For instance, Guns. I traveled to the Mojave with it maxed. drop it by 50 points, and for every 3 kills, get one of those points back. 150 kills later, Im back to normal. Same can be done with energy weapons. Lockpick, get one back every time you pick a lock. Sneak, 1 every sneak attack critical OHKO. etc. I am not even sure this is possible, but it would certainly balance the game a bit and would make sense with the storyline. After all, the premise of New Vegas is that you lost your memory.
Hope everyone enjoyed my comments, and I would like to open up the thread to other suggestions as well. Thanks.