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Pip-boy 2500A - The Arm Mounted Pipboy 2500

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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Pip-boy 2500A - The Arm Mounted Pipboy 2500

Post by KeltecRFB » Sat Mar 01, 2014 6:56 pm

Hey all, 


Since this mod is a direct Pip-boy 3000 replacer, I was thinking it does not have to be disabled or does it still need to be disabled during the events mentioned for A Familiar Friend?  I would test it myself, however I am still working on purchasing the Fallout 3 DLCs.


[url=http://www.nexusmods.com/newvegas/mods/49732/?]Pip-boy 2500A[/url]


 


"Si vis pacem, para bellum!"

sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

This replacer works fine in

Post by sesom » Sat Mar 01, 2014 7:02 pm

This replacer works fine in TTW i use it myself. So no need to worry.



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KeltecRFB
Posts: 790
Joined: Mon Aug 19, 2013 7:54 pm

Thank you! Outstanding!  I

Post by KeltecRFB » Sat Mar 01, 2014 7:12 pm

Thank you! Outstanding!  I just do not like the 3000, it's too ugly for my tastes! ... LOL


 


"Si vis pacem, para bellum!"

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