One of the major things that annoyed me immensely in Fallout 3 and NV, is that most of the objects that you'd think would be things you could actually pick up (Like hammers), were just static objects, such as the TVSetDirty static.
The TTWInteriors mod adds, for example, TVSetDirty objects as misc items, so that you can actually interact with them. That is fantastic; more interaction with your environment is always good.
I tried doing this in FNVEdit, but I can't successfully replace the placed statics with the misc items from the TTWInteriors mod.
So! Would it be at all possible to add a patch for TTW that makes the offending statics into the misc items in TTWInt? The best way to go about this would be, for example, to change all the placed static TVs into the misc item TVs, rather than overriding the base record; unless existing save-game compatibility is un-needed, in which case over-riding the base record allows for the patch to not require changes for other mods using the static.
Just a thought.
