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Generic dialogue - removing good-bye flag

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FiftyTifty
Posts: 493
Joined: Tue Apr 09, 2013 7:36 pm

Generic dialogue - removing good-bye flag

Post by FiftyTifty » Tue Jul 16, 2013 7:15 pm

I've happened across several mods that offer some amazing features, Companion Share and Recruit being a good example, that only work when you get into that zoom-dialogue thingymajigger.


I went and modified some of the generic dialogue for the NCR soldiers and various other NPCs; it worked just fine, but it made the initial loading screen (That "Please Wait" slide thing) take much longer.


So I was wondering if I were to somehow give a list of the modified dialogues (All that is changed is the goodbye flag), either in a list of the formids, the actual mod or what have you, would it be at all plausible to implement this change as a feature of TTW?



plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

+1 on smallertalk, it's super

Post by plumjuice » Wed Jul 17, 2013 2:35 pm

+1 on smallertalk, it's super handy. Regardless, unnecessarily messing with dialogue manually will lead to issues.


Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help



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FiftyTifty
Posts: 493
Joined: Tue Apr 09, 2013 7:36 pm

I know of Smaller Talk, but

Post by FiftyTifty » Wed Jul 17, 2013 2:58 pm

I know of Smaller Talk, but it just doesn't have the same charm as the NPCs using their voice files.


Agh well.



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