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Release

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cjb135691
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Release

Post by cjb135691 » Fri Nov 09, 2012 11:37 pm

Hi. This may be considered an inappropriate question to ask at this time and i apologize for doing so. I know there is a lot yet to do inorder to insure that everything works as smoothly and seamlessly and possible in the final finished project. where as a result it can't be rushed. But i was just wondering if there was any known possible completion and release date for the mod. I have been trying to use RFCW in the mean time and it's not doing that well. I'm personally looking forward to this one if its supposed to allow in the end greater compatibility of mods and a far stabler and more enjoyable playing experience.



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chucksteel
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If you look to the left side

Post by chucksteel » Sat Nov 10, 2012 12:29 am

If you look to the left side of any page on the sight Under main menu you'll see Alpha download, which means we are in open Alpha testing. You can get the latest version there and, we try to make updates weekly but, it is not a garantee thew we will update every week.


We still have a ways to go to call the mod finished but, it is completely playable and, stable. 


chuck


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Risewild
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I am not a developer, just a

Post by Risewild » Sat Nov 10, 2012 12:32 am

I am not a developer, just a tester but I can tell you that this alpha is already quite stable (stability and bugs fixed already surpasses RFCW in my opinion).


I think its still too early to know of a release date for a project of this size and I must point it out the development team is quite small (I am amazed how much work and dedication to this project this team has put up with already).


Like I said I am just a tester so I hope a developer with come and answer your questions with a better answer .


EDIT: Chuck beat me to answer you, sorry for this post xD


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cjb135691
Posts: 137
Joined: Fri Nov 09, 2012 5:20 am

That's good to hear. I'm

Post by cjb135691 » Sat Nov 10, 2012 5:01 am

That's good to hear. I'm patiently waiting for the full release. In the mean time i might just try the Alpha, because RFCW is causing me way too many problems. I'm getting texture crashes constantly stemming from mods i'm assuming. That brings me to the question. One, can i use existing save files with beta. because if i have to start a fresh new game. I might be best off waiting for the final release, since i'd have to do it then too i assume. Second. How many mods, if any are supported by this currently, or at least will work with it without creating texture issues and related problems in both games. Particularly the FO3 mods. Those were a pain in the ass to use with RFCW.



TJ
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Myself, like a lot of people

Post by TJ » Sat Nov 10, 2012 5:18 am

Myself, like a lot of people here, have been following this project through its various incarnations. Having played all of them my advice to you is get the alpha download, you wont be disappointed. You will most likely have to start a new game as there is a massive difference in how the two games are merged, but after switching to a save on the new mod you (hopefully) shouldn't have to start over later. This is something the team tries to avoid and have thus far done an excellent job at it.


My project Dash is on Kickstarter!



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chucksteel
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Yes we tried to make our

Post by chucksteel » Sat Nov 10, 2012 5:33 am

Yes we tried to make our version One, easy to install, two, Stable and, three, games started with our version of TTW should not loose progress when updating between new versions. Again we can't guarantee this will always be the case but, we do think about it and, try our best to make it possible. 



cjb135691
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Ok, thanks, i'm going to

Post by cjb135691 » Sat Nov 10, 2012 5:49 am

Ok, thanks, i'm going to definitely look into this then. Alpha has step by step installation instructions and everything else i'll need to get it working right and smoothly i presume. One more thing, Is Broken steel fully intact, navmesh and everything else wise. I was asking because i'm sure you're aware if you've used RFCW how messed up it was and thus couldn't be completed.


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chucksteel
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I've played through all FO3

Post by chucksteel » Sat Nov 10, 2012 6:23 am

I've played through all FO3 DLC main quests ( haven't done all the side quests) without issue on the Alpha version. All DLC work perfectly the only Issues now are some missing Dialogs and, some Balancing we need to do. 


(Granted I tested without any other mods just Vanilla FNV and, TTW We can't yet guarantee mods won't cause issues if you choose to use them.


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Risewild
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I also played through almost

Post by Risewild » Sat Nov 10, 2012 8:10 am

I also played through almost all (with the exception of Broken Steel which is the last one I am testing but everything seems to be going perfectly) the FO3 DLC's and got no major problems (all the problems I found got fixed when reported wink).


But I also play without any mods (well now I am trying the TTW Interiors made by Chuck) so I can't vouch for any mod related problems.


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cjb135691
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Ok, thanks. It sounds like it

Post by cjb135691 » Sat Nov 10, 2012 4:53 pm

Ok, thanks. It sounds like it's a good approach to take, i'll see what i can do with it shortly.


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