The dialog for NPCs when a player runs into an object was fine in FO3. But it seems there are a lot more objects placed and scattered in New Vegas.
It gets annoying to hear everyone say "watch where you're going" and all of the variations. But it's also strange to hear New Vegas npcs, who have their own voices, use a common FO3 voice.
I'm suggesting we just get rid of that from TTW. But I want feedback from what other people think and if anyone else has had this issue.