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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

I was thinking something like

Post by rbroab » Sun Feb 24, 2013 5:20 pm

I was thinking something like that. I really haven't had enough time to download the mod for it, or even try and remove the files for the speech myself.


Can someone take a look if I don't get back before them?


I'm not alright, I'm an equal amount of left.

A.Persyn
Posts: 12
Joined: Sun Mar 10, 2013 10:31 am

 

Post by A.Persyn » Sun Mar 24, 2013 1:37 pm

The offending entry is Actor Data/Quest/GenericAdult



Under the topics tab in this quest, FalloutNV.esm only has one entry: GREETING



But Fallout3.esm, which comes immediately after FalloutNV.esm in the load order, has:

GREETING

PLAYERFIREWEAPON

PLAYERINIRONSITES

PLAYERKNOCKOVEROBJECTS

PLAYERLAYMINE

PLAYERLOCKEDOBJECT

PLAYERPICKPOCKET

PLAYERSWINGMELEEWEAPON

PLAYERTHROWGRENADE

PLAYERZKEYOBJECT

SpeechChallengeFailure



I created a new ESP and deleted the old topics so it matches FalloutNV.esm and it seems to do the trick. It's refreshing to finally be able to travel through the Capital Wasteland with no one nagging me.



alegendv1
Posts: 118
Joined: Sat Dec 22, 2012 5:48 pm

I'm assuming this can be

Post by alegendv1 » Sun Mar 24, 2013 3:51 pm

I'm assuming this can be converted to work with TTW: http://fallout3.nexusmods.com/mods/7702


It works perfectly in Fallout 3 by itself, don't know why it wouldn't work here as well.



Gribbleshnibit8
Posts: 481
Joined: Sun Nov 04, 2012 2:06 am

Jax mentioned something about

Post by Gribbleshnibit8 » Sat Mar 30, 2013 10:41 pm

Jax mentioned something about just removing those lines from TTW altogether. They're so annoying that they were left out of NV completely.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I mentioned that I was

Post by JaxFirehart » Sun Mar 31, 2013 12:15 am

I mentioned that I was considering it.


It won't be removed for 2.0 because I need to get that done and out, so I'm only doing the bare minimum to get it released at the moment.


My reasoning is that it is strange that nobody cares if you kick stuff around in NV but everyone gets all pissy if you do in DC. It's a little strange. So yeah, I'm really considering just removing them from TTW entirely.



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Removing it is fine by me I

Post by Risewild » Sun Mar 31, 2013 3:50 am

Removing it is fine by me laugh I mean I can understand if we jump on a table and kick everything in someone's home, but just walking in a abandoned sewer and kick a tin can and our slave follower (Clover for example) goes: "Be more careful" or "Watch where you're going!", that really annoys me in a way like "Shut up you fricking &*%$ or I will punch your head off!", and I am a very nice, calm and peaceful person blush.


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sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

I would be sad if they are

Post by sesom » Sun Mar 31, 2013 4:18 am

I would be sad if they are gone. People in the CW are mean mostly all of them so it fits pretty good that they are complaining constantly ;) about the little things. But I understand the viewpoint that  NV doesn't have it and so FO3 in TTW is adjusted to that.


Still one of my first private mods for TTW would be, if they are removed, to put them in again. It's always a perfect reason for revenge ;).



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

I have no problem with the

Post by Risewild » Sun Mar 31, 2013 7:29 am

I have no problem with the general population going extra sensitive about it. I just have problems with our own followers. It makes it really annoying and we are supposed to be their master (Clover), friend (Cross, Fawks), boss (Charon), etc... The only ones I wouldn't have such objection are Jericho and Butch because of their background and personality. I can't remember about Sgt RL-3, does he complain when we kick stuff? If he does I guess due to his "personality" it would be ok too cheeky.


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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

I haven't made any progress

Post by rbroab » Mon Apr 01, 2013 8:32 pm

I haven't made any progress with removing it, glad it's got some attention though.


I'm having issues in New Vegas where non-vanilla companions will say things to me in New Vegas. Sunny Smiles, for instance, will yell at me with the Fallout 3 common voice for looting in Mojave Wasteland.


I'm not alright, I'm an equal amount of left.

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