Haha, it always happens every time I start a new FO3 or NV with DLC installed. The moment I walk outside...
"A message is being broadcast across the wasteland..."
"A new casino is opening up..."
"A riverboat is hanging out..."
"Here's some random sh*t to wear..."
"A space ship just crashed, dude..."
"Random text popup..."
"Do you want to upgrade to AOL 9.0?"
"Do you have problems making love to your wife???"
I think you guys get the idea - is there any way to add built-in "DLC suppression" to TTW so that either the user can choose when to start the DLC or maybe have it triggered at 'appropriate' times - like when you near the location of the DLC on the map?
Not a big deal, but a nice feature to have. :)