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TTW 2.0a is coming!

What's new and upcoming in Tale of Two Wastelands? Find out here.
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The 3rd Type
Posts: 211
Joined: Wed Sep 12, 2012 2:38 pm

Justice wrote:

Post by The 3rd Type » Fri Apr 05, 2013 12:17 am

[quote=Justice]


South Korea is now Friday 1:15 AM !


[/quote]


 


Are you guys nervous at all? You know, about the guys up north?



Aconagent1
Posts: 157
Joined: Sun Dec 02, 2012 5:38 pm

No, but if you wanna talk

Post by Aconagent1 » Fri Apr 05, 2013 12:30 am

No, but if you wanna talk about it, the appropriate thread is here http://www.taleoftwowastelands.com/content/experiance-fallout-never


-Conso

User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

The 3rd Type wrote:

Post by Risewild » Fri Apr 05, 2013 12:35 am

[quote=The 3rd Type]


[quote=Justice]


South Korea is now Friday 1:15 AM !


[/quote]


Are you guys nervous at all? You know, about the guys up north?


[/quote]


Go here if you want to talk about it no point in having the discussion in two different threads


http://www.taleoftwowastelands.com/content/experiance-fallout-never


Edit: Got ninja'd :P


Signature:

Aconagent1
Posts: 157
Joined: Sun Dec 02, 2012 5:38 pm

Yes you did XD

Post by Aconagent1 » Fri Apr 05, 2013 12:42 am

Yes you did XD


-Conso

nathanj
Posts: 40
Joined: Sat Mar 30, 2013 7:13 pm

Jax mentioned that the

Post by nathanj » Fri Apr 05, 2013 4:52 am

Jax mentioned that the unlimited companion mod wont work but are there any other mods that stand out on this list that won't work with TTW 2.0?


I assume mods like Nevada Skies will work in NV but not in FO3 is that correct or does it change all areas regardless?  From what I can gather the imagespace settings will be universal I am just unsure about the storms and such.  Not sure about ILO as I don't know if that is set individualy for each cell or if its global like NV.  The rest of the mods look like they would be OK but I figured I would ask as it is only 10 minutes till Friday.  :D


Edit:  Crap!  How do you paste a mod load order in the spoilers box without it turning into a pile of jumbled words?


[collapsed title=Active Mod Files: [spoiler][xml]00 falloutnv.esm 01 DeadMoney.esm 02 HonestHearts.esm 03 OldWorldBlues.esm 04 LonesomeRoad.esm 05 GunRunnersArsenal.esm 06 ClassicPack.esm 07 MercenaryPack.esm 08 TribalPack.esm 09 CaravanPack.esm 0A Companion Core.esm 0B IWS-Core.esm [Version 1.9] 0C Decrucifixion.esm [Version 1.1] 0D Interior Lighting Overhaul - Core.esm [Version 6.5] 0E NSkies URWLified.esm 0F NVInteriors_Core.esm 10 NVInteriors_ComboEdition.esm 11 NVR-Strip.esm 12 PipboyRemover.esm 13 Project Nevada - Core.esm 14 Project Nevada - Equipment.esm 15 Project Nevada - Extra Options.esm 16 rePopulated Wasteland.esm 17 RobCo Certified.esm 18 Run the Lucky 38.esm 19 WMVM.esm 1A oHUD.esm 1B EnclaveCommanderNV.esm 1C Project Nevada - Rebalance.esp 1D Project Nevada - Cyberware.esp 1E Ultimate Invisible Wall Remover.esp 1F Mission Mojave - Ultimate Edition.esp 20 MMUE POP.esp 21 MMUE-CP-NVInteriors.esp 22 DarNifiedUINV.esp 23 HUD Extended.esp 24 The Mod Configuration Menu.esp [Version 1.5] 25 The Weapon Mod Menu.esp [Version 1.2] 26 Brotherhood and House Alliance.esp 27 populatedcasino.esp 28 The New Bison Steve Hotel.esp 29 NewVegasExtendedMapMarkers.esp 2A NVR-NPCs.esp 2B LowPopulatedFreeside.esp 2C NVR-Version_10.esp ++ Riot Gear Neck Cover.esp 2D Project Nevada - Cyberware Additions.esp 2E Project Nevada - Rebalance Complete.esp 2F Project Nevada - All DLC.esp ++ PNxEO MCMScriptFixes.esp 30 PN_Cyborg_Trait.esp ++ PN_Cyborg_OWB.esp ++ MMUE-CP-PNALLDLC.esp 31 MMUE-CP-PNCore.esp ++ MMUE-CP-PNRebalance.esp ++ MMUE-CP-PNEquipment.esp 32 athornysituation.esp 33 avangraffscorned.esp 34 outsidebets.esp 35 Pacersgambit.esp 36 rotfacetoriches.esp 37 Casino Exchange All.esp 38 Decrucifixion.esp [Version 1.1] 39 Decrucifixion - More Victims.esp [Version 1.1] 3A FalloutNVCheatTerminal.esp 3B IWS-Core-Patrols.esp [Version 1.9] ++ IWS-Core-Guards.esp [Version 1.9] ++ IWS-Core-Civilians.esp [Version 1.9] ++ IWS-DM.esp ++ IWS-HH.esp ++ IWS-OWB.esp ++ IWS-LR.esp 3C AmmoCraftingSchematics.esp 3D ACS-DeadMoney.esp 3E ACS-HonestHearts.esp 3F ACS-LonesomeRoad.esp 40 ACS-GunRunnersArsenal.esp 41 turrets.esp 42 Boacombat2glove.esp ++ boa ncrpahelmet.esp 43 NCR Rearmament v1.5 (Lore).esp ++ Roberts_NewVegas.esp 44 HJLCompanionsv103.esp 45 RobCo Certified Friendly Hit Fixer.esp 46 Delay DLC - DM + HH + OWB + LR + GRA.esp 47 WeaponModsExpanded.esp 48 Project Nevada - WMX.esp 49 WMX-DeadMoney.esp 4A WMX-HonestHearts.esp 4B WMX-OldWorldBlues.esp 4C WMX-LonesomeRoad.esp 4D WMX-GunRunnersArsenal.esp 4E WMX-PreOrderPackClassic.esp 4F WMX-PreOrderPackCaravan.esp 50 WMX-PreOrderPackMercenary.esp 51 WMX-PreOrderPackTribal.esp 52 DLC Weapon Integration - WMX.esp 53 EVE FNV - ALL DLC.esp 54 Project Nevada - EVE All DLC.esp ++ MMUE-CP-EVE.esp 55 MMUE-CP-WMX.esp 56 Vurt's WFO.esp 57 NSkies URWLifiedOWB.esp 58 NSkies URWLifiedHH.esp ++ NSkies URWLifiedDM.esp 59 Interior Lighting Overhaul - Ultimate Edition.esp [Version 6.5] 5A ILO - GS Shack.esp [Version 1.2] ++ ILO - PipBoy Light.esp [Version 1.0] 5B ILO - NVInteriors Project.esp [Version 1.5] 5C MMUE-CP-ILO.esp 5D UnderwaterFX.esp 5E Followers Ready To Fight - Unlimited Companions.esp 5F 1nivVSLArmors.esp [Version 1.2] 60 1nivVSLArmors Cheat.esp [Version 1.2] 61 1nivPNSLPatch.esp [Version 1.2] 62 The Lucky 38 Empire.esp 63 Tutorial Killer.esp 64 Tutorial Killer - Project Nevada.esp 65 Alternative Start.esp 66 Bashed Patch, 0.esp [/xml][/spoiler]] text [/collapsed]



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

TTW 2.0 has been released on

Post by JaxFirehart » Fri Apr 05, 2013 6:39 am

TTW 2.0 has been released on the private forum. The installer is having some issues that we are trying to iron out, as soon as they are fixed, it will be released on the public forums. Thanks for everyone's support and patience. Let's hope I can fix the installer in time for the promised Friday release!



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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

it means that the new version

Post by chucksteel » Fri Apr 05, 2013 7:23 am

it means that the new version is out for team testing and, the update will be out as soon as we approve it or, any issues are fixed. 


It won't be long now. 



BrunoWars
Posts: 33
Joined: Thu Apr 04, 2013 7:25 pm

not be long...... I can

Post by BrunoWars » Fri Apr 05, 2013 8:03 am

not be long...... I can almost smell ttw 2.0 if that makes any sense...


 


How is it goign with the installation issues?



manos
Posts: 163
Joined: Sat Nov 03, 2012 3:45 pm

My hand is shaking on my

Post by manos » Fri Apr 05, 2013 12:22 pm

My hand is shaking on my mouse :)


 


Video games are bad for you? That's what they said about rock'n'roll...

suoert
Posts: 17
Joined: Wed Mar 20, 2013 8:58 pm

Damn, now i just have to find

Post by suoert » Fri Apr 05, 2013 3:07 pm

Damn, now i just have to find something to pass the time until it comes out for the rest of us.


Awesome!

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