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TTW 2.0a is coming!

What's new and upcoming in Tale of Two Wastelands? Find out here.
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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Oh I long since got to

Post by JaxFirehart » Thu Apr 04, 2013 6:57 pm

Oh I long since got to megaton, I'm still fixing some last few bugs, currently with the Wasteland Select Menu. Then I need to make a couple tweeks to the installer but yeah, you can basically plan on having it tomorrow.



BrunoWars
Posts: 33
Joined: Thu Apr 04, 2013 7:25 pm

Jax I created this account

Post by BrunoWars » Thu Apr 04, 2013 7:35 pm

Jax I created this account just so I was Able  to say that I love You for putting ALL this work and time in this entre project and update. Keep up the good work! (On a Side note only gmt matters so take That american time!)



Aconagent1
Posts: 157
Joined: Sun Dec 02, 2012 5:38 pm

I can't wait!

Post by Aconagent1 » Thu Apr 04, 2013 8:45 pm

I can't wait!


-Conso

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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

BrunoWars wrote:

Post by chucksteel » Thu Apr 04, 2013 8:47 pm

[quote=BrunoWars]


 (On a Side note only gmt matters so take That american time!)


[/quote]


good one Bruno! 



BrunoWars
Posts: 33
Joined: Thu Apr 04, 2013 7:25 pm

 Eeeek forgot you in my

Post by BrunoWars » Thu Apr 04, 2013 9:00 pm

 Eeeek forgot you in my comment. Love your work too Steel  Keep it up!


Btw, jax what you finaly did with the .32 hunting rifle and revolver? All I could find about that was this: Cleaned up some remaining references to .32 and generic shotgun shells


does this means we cant add them ourselfs anymore? Or am I just seeing ghosts?



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

You could add them if you

Post by JaxFirehart » Thu Apr 04, 2013 9:36 pm

You could add them if you wanted, but nothing uses them anymore.



nathanj
Posts: 40
Joined: Sat Mar 30, 2013 7:13 pm

When you say tomorrow is that

Post by nathanj » Thu Apr 04, 2013 10:27 pm

When you say tomorrow is that 12:01 AM Eastern or Central time?  :)


Installing Fallout 3 right now to be prepared. 



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Mountain time. Your obviously

Post by JaxFirehart » Thu Apr 04, 2013 10:59 pm

Mountain time. Your obviously don't know which time zones are important and which aren't...



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

Yep GMT+10 is the important

Post by Risewild » Thu Apr 04, 2013 11:11 pm

Yep GMT+10 is the important one cool I can say in here TTW 2.0 has been released one week ago (private joke, Chuck will get it).


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nathanj
Posts: 40
Joined: Sat Mar 30, 2013 7:13 pm

Are we still starting off in

Post by nathanj » Thu Apr 04, 2013 11:21 pm

Are we still starting off in Fallout 3 or is the choice of starting in NV I saw mentioned in another post in the new version?  I know it sounds silly but I kind of like the games for reverse reasons.  I like the quests and "building up" the character in NV much more than Fallout 3, but I enjoy randomly exploring more in Fallout 3 than in FNV.  To hell with consistency.   LOL



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