That REQUIRES A NEW GAME sounds heavy. But bring it on! ![]()
TTW 2.0a is coming!
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alphaidiot
- Posts: 66
- Joined: Fri Sep 21, 2012 10:49 pm
That REQUIRES A NEW GAME
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Aconagent1
- Posts: 157
- Joined: Sun Dec 02, 2012 5:38 pm
When is the expected release
When is the expected release date? Whatever it is, it isn't soon enough XD
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StarletHologram
- Posts: 86
- Joined: Thu Oct 25, 2012 4:40 am
Regarding to Better mod
Regarding to Better mod compatibility, what do you mean "requires a bit more effort to convert FO3 mods"?. And are you refering to mods that use FOSE or all in general?.
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delta534
- Posts: 71
- Joined: Mon Feb 25, 2013 8:33 am
Hopefully the changes will
Hopefully the changes will reduce the amount of quests and scripts that bug out.
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
Instead of simply changing
Instead of simply changing the master, you need to run a new script that automatically converts mods. The end result is basically the same as changing the master for the current version, but better. As for release date I am really, really shooting for next week. But I also promised it by the end of February and that came and went... All I can promise is that the game runs so much better now.
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Pokepunch
- Posts: 77
- Joined: Tue Jan 01, 2013 8:42 pm
It didn't run too badly as it
It didn't run too badly as it was, but who can complain about more stability and bug fixes!
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tizerist
- Posts: 235
- Joined: Mon Sep 17, 2012 10:24 am
Interesting! Do you think
Interesting! Do you think this is the last time we'll have to start a new game? :)
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
Yes TTW was rock solid as is,
Yes TTW was rock solid as is, and now it runs even more stable and faster.
This really should be the last time a new game is required. The new method is the way it SHOULD have been done from the beginning, but we lacked the tools to do it efficiently. With FNVEdit's scripting system and the constant improvements the xEdit team have been making it is now possible.
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
I believe that is correct yes
I believe that is correct yes. NV Custom races break when the player goes through Tranquility Lane (and others I cant remember) because it tries to make the player a child and the race is missing that component.
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walrus2517
- Posts: 16
- Joined: Sun Sep 30, 2012 3:23 pm
Very good news! I'm willing
Very good news! I'm willing to start a new game if it means FNVEdit doesn't take 10 minutes to load anymore. :)