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chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
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by chucksteel » Thu Sep 20, 2012 12:54 am
[quote=Copper Hamster]
My admittedly worthless vote is require everything except Courier's Stash, since some people don't like that one.
[/quote]
community opinion does count or we would have just made a decision and said this is what you get like it or not.
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thermador
- Posts: 773
- Joined: Tue Aug 07, 2012 2:24 pm
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by thermador » Thu Sep 20, 2012 1:34 am
Why do some people not like the Courier's Stash?
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chucksteel
- Posts: 1388
- Joined: Wed Aug 15, 2012 3:20 pm
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by chucksteel » Thu Sep 20, 2012 1:48 am
[quote=thermador]
Why do some people not like the Courier's Stash?
[/quote]
I'm not really sure myself but we will be setting them up so they have a menu at the start of a new game that will give you the choice of any all or a s many of them as the individual wants to use.
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Ein
- Posts: 35
- Joined: Tue Sep 18, 2012 7:23 am
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by Ein » Thu Sep 20, 2012 6:16 am
Being as all Courier's Stash does is chuck a whole bunch of equipment at you as you start, it would depend heavily how you intigrate it into the overall mod. Would you be adding the items to leveled lists across the CW and NV?
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JaxFirehart
- Posts: 3003
- Joined: Wed Sep 12, 2012 12:33 am
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by JaxFirehart » Thu Sep 20, 2012 5:26 pm
Nope, I don't intend to add any Courier's Stash items to the wasteland. As chuck said, because we are going to require all DLC, there will be a menu at the beginning that will allow you to choose which combination of items you want.
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LT Albrecht
- Posts: 182
- Joined: Wed Sep 19, 2012 8:50 pm
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by LT Albrecht » Thu Sep 20, 2012 9:58 pm
If you're going to go the whole way with this then I guess it makes sense to integrate all of the DLCs, even GRA and the courier's stash. TBH I bought those two by mistake for about £1 whilst they were on sale on steam, I can see their appeal to console players but to PC players who have mods they just seem... superfluous. There do seem to be quite a few people who have all the DLCs bar these two, though the reasoning for not getting them when they're so cheap now is weaker than when they were at full price and of arguable value.
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Copper Hamster
- Posts: 12
- Joined: Mon Sep 17, 2012 1:20 pm
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by Copper Hamster » Thu Sep 20, 2012 10:53 pm
I think the major objection is that courier's stash makes the first part of the game too easy.
It is some quite decent armor, weapons, and the stuff you don't want can form a good initial caps stash.
I came here to lurk and chew bubblegum, and I'm all out of gum.
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darthbdaman
- Gary
- Posts: 272
- Joined: Wed Sep 19, 2012 11:04 pm
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by darthbdaman » Thu Sep 20, 2012 11:27 pm
I would not include the Courier's Stash. I have it, but a huge amount of people don't bother with it. Besides, other mods deal with it, and if you want something done about the items, download another mod.
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thermador
- Posts: 773
- Joined: Tue Aug 07, 2012 2:24 pm
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by thermador » Thu Sep 20, 2012 11:38 pm
Depends on the difficulty level. If you're playing hardcore mode, the courier's stash comes in handy! ;-)
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darthbdaman
- Gary
- Posts: 272
- Joined: Wed Sep 19, 2012 11:04 pm
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by darthbdaman » Fri Sep 21, 2012 2:48 am
I have it, but I use the courier's stash integration mod too distribute the items.