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CROSS-CONTENT DISCUSSION: Harvesting

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Befo
Posts: 44
Joined: Thu Jan 24, 2013 3:59 am

While I love this idea, a lot

Post by Befo » Sat Feb 09, 2013 3:02 am

While I love this idea, a lot of FNV's harvestable plant life is native to the Mojave area in real life. Should we consider adding non-native plant life to DC, or should we make new stuff that fits in the DC area, like the cherry trees DC is famous for?


/befo

Aconagent1
Posts: 157
Joined: Sun Dec 02, 2012 5:38 pm

I just came from the Real

Post by Aconagent1 » Thu Feb 14, 2013 11:08 pm

I just came from the Real Time Settler forum, make sure there's New Vegas 'Trees' Somewhere so that we can set up in the CW! The ones from Jamestown (Or whatever it is) could be somewhere, I hope.


-Conso

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Risewild
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Joined: Mon Oct 01, 2012 9:14 am

Aconagent1 wrote:

Post by Risewild » Thu Feb 14, 2013 11:19 pm

[quote=Aconagent1]


I just came from the Real Time Settler forum, make sure there's New Vegas 'Trees' Somewhere so that we can set up in the CW! The ones from Jamestown (Or whatever it is) could be somewhere, I hope.


[/quote]


Is it just me or you posted this in the wrong place? Wasn't this post supposed to be in the RTS questions one? angel


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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

I am currently working on

Post by chucksteel » Thu Feb 14, 2013 11:37 pm

I am currently working on pickables for the DC wasteland. We will not be adding the plants that are not native to the region so no cactus, no, Buffalo ground seed and, so on. 


So far we have already added the Cave fungus, I am currently adding Maze and, we have custom models for both types of mutfriut plants. 


Never played Real time Settler so I have no clue what you need the trees for. I guess some could be added but, they would only be in and around Oasis. Don't know though. 



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I think it has something to

Post by TJ » Thu Feb 14, 2013 11:47 pm

I think it has something to do with how you pick where to settle, Chuck. Never used it either so I'm not sure. IMO it should be it's own mod adding NV RTS locations to TTW.


My project Dash is on Kickstarter!



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chucksteel
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That sound like a case for

Post by chucksteel » Fri Feb 15, 2013 12:14 am

That sound like a case for someone to make a RTS TTW compatibility patch that allows the use of the dead trees around DC and, out of the scope of TTW. 


One last thing about the Pick-able plants, Maize and, Muit Fruit, I started with the idea to have small farm in and around the major settlements but, it felt really odd and, the DC wasteland is not as flat as the Mojave wasteland. (Plus where do you put them for places like Rivet City and Arifu?) 


I've now changed my plan and, am placing the randomly around the wasteland as if they were growing wild and, the wastelanders have go go out and forage for food. DC Wasteland is much harsher and, less civilized so this makes scene to me. Some of the abandoned farms will have a lot of Maize plants growing in the somewhat empty fields. Muit Fruit I'm just dropping anywhere I feel. (Sometimes I just open up the Wasteland worldspace in the cell view window and, click a cell find a good place to drop a few and, move on.) 


It's taking a lot of time but, in the end I hope it feel right and, not forced in any way. 


EDIT: Also if anyone has suggestions for plant that they think should make it to DC Fell Free to let me know with an explanation of why. I would like more But, Most of the NV Plants are Native to the Mojave Wasteland and, not DC. 



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I think just growing in the

Post by TJ » Fri Feb 15, 2013 12:56 am

I think just growing in the wild will probably be the way to go. Sounds like you've got a handle on it, keep it up bro.


My project Dash is on Kickstarter!



JimmyFraska
Posts: 35
Joined: Sun Sep 23, 2012 2:08 am

I feel like Rivet City and

Post by JimmyFraska » Sat Feb 16, 2013 1:54 am

Double post



JimmyFraska
Posts: 35
Joined: Sun Sep 23, 2012 2:08 am

I feel like Rivet City and

Post by JimmyFraska » Sat Feb 16, 2013 1:54 am

I feel like Rivet City and Megaton should definitely have farms of their own. Settlements of those size could not survive on foraging alone, especially in the Wasteland.



I'm very glad this is being addressed. Yesterday I was thinking about how stupid it was that almost the entire populous of the Capitol Wasteland is surviving on scavenged pre-war food. It makes no sense.



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chucksteel
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Where would you put them? I

Post by chucksteel » Sat Feb 16, 2013 3:28 am

Where would you put them? I can see a makeshift farm in planters on the flight deck of Rivet City but, Megaton? There is no flat land around it and, no good location to place one. If you have a suggestion I'm all ears. smiley



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