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Adonis VII
Posts: 155
Joined: Mon Jan 05, 2015 4:50 am

SuperSandro2000 wrote:

Post by Adonis VII » Sat Jul 15, 2017 7:47 am

[quote=SuperSandro2000]


H1ms3lf wrote:



 


Went to check if somebody had already tried to put up a TTW guide...



Hell, what do I know! It seems somebody has already been doing it for a while, updated regularly \o/



Hopefully it keeps developing as 3.0 comes out.




http://wiki.step-project.com/User:Adonis_VII/TTW





Kudos to this Adonis person =]



I wanted to make auch guide for myself. If there is already one I give it a read and contribute to it. Maybe the team shoudl link it in the FAQ.


[/quote]


I think it would be inappropriate to link to my guide in the FAQ or give it any "official" endorsement as many of the choices are subjective.  A separate guide for just installing TTW with MO, instructions on installing fixes and extenders such as YUP, NVAC, NVSR, along with instructions on creation of a merged patch and generating ObjectLOD would be best.



Sethoria123
Posts: 51
Joined: Mon Dec 15, 2014 7:24 pm

Hi!

Post by Sethoria123 » Sat Jul 15, 2017 10:55 am

Hi!


Ive got 2 weeks off working coming up in augeust, go me!


I wanted to ask, as it ussally takes a good day for me to mod ttw correctly, without having to many exclamtion marks ^^


is 3.0 going to be a q3 or q4 estimate release? 



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Hopefully GrantSP makes a

Post by RoyBatty » Sat Jul 15, 2017 5:54 pm

Hopefully GrantSP makes a basic installation tutorial for MO that others can build off of after 3.0 drops.


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TAWM
Posts: 80
Joined: Tue May 24, 2016 2:42 am

RoyBatty wrote:

Post by TAWM » Sun Jul 16, 2017 4:17 pm

[quote=RoyBatty]


 


Hopefully GrantSP makes a basic installation tutorial for MO that others can build off of after 3.0 drops.


[/quote]


 


Shouldn't it basically be the same as the current tutorials? 


The only thing different this go around would be the TTW NVSE plugin and that takes like 5 seconds to install with MO.   


 



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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

TAWM wrote:

Post by Risewild » Sun Jul 16, 2017 4:39 pm

[quote=TAWM]


 


RoyBatty wrote:



 


Hopefully GrantSP makes a basic installation tutorial for MO that others can build off of after 3.0 drops.


 



 


Shouldn't it basically be the same as the current tutorials? 


The only thing different this go around would be the TTW NVSE plugin and that takes like 5 seconds to install with MO.   


 


[/quote]


Many mods (including some FNV ones too) will need converting for 3.0 once it is out.


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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

TTW takes some trickery to

Post by RoyBatty » Sun Jul 16, 2017 7:39 pm

TTW takes some trickery to get it work properly in MO. Grant has already mentioned making a tutorial for this.


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EnderDragonFire
Posts: 370
Joined: Sat Feb 01, 2014 6:50 pm

"TTW takes some trickery to

Post by EnderDragonFire » Sun Jul 16, 2017 10:43 pm

"TTW takes some trickery to get it work properly in MO"


... It does? surprise I hope I have not been doing it wrong all these years; I have never used TTW with anything EXCEPT Mod Organizer! 


"Who are you, who do not know your history?"



GrantSP
Posts: 123
Joined: Sun Jan 08, 2017 11:13 pm

Yeah it does need a bit of

Post by GrantSP » Mon Jul 17, 2017 12:03 am

Yeah it does need a bit of coaxing to load the correct BSAs in the correct order but aside from that it works fine.


I will get a guide together as soon as 3.0 drops.



CVB_Taihou
Posts: 67
Joined: Tue Jun 21, 2016 7:27 pm

nhwook05 wrote:

Post by CVB_Taihou » Mon Jul 17, 2017 9:41 am

[quote=nhwook05]


 


Oh so thank you 


I'm Korean and many of korean player play ttw. thank you ttw team!


[/quote]


 


I too am Korean. I go by the name 'DONTPLAYANYTHING' on TTW discord.



a2937
Posts: 130
Joined: Mon Jul 04, 2016 3:44 pm

What is the "too good to be

Post by a2937 » Tue Jul 18, 2017 5:57 pm

What is the "too good to be two" challenge? I cannot find it anywhere online. 



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